PlayStation 4, PlayStation 5

The Gardens Between Trophy Guide

Time
2h
Difficulty
1/10
Trophies
1
8
9
Online Trophies
x
Missable Trophies
x
Difficulty Trophies
x
Glitched Trophies
x

General Info

FAQ

How long does it take to beat The Gardens Between and unlock all trophies?

Around 2 Hours.

How difficult is it to beat The Gardens Between and unlock all trophies?

Very Easy (1/10).

Does The Gardens Between have online trophies?

No.

Does The Gardens Between have difficulty-specific trophies?

No.

Does The Gardens Between have missable trophies?

No.

Does The Gardens Between have glitched trophies?

No.

What is the minimum number of playthroughs required to unlock all trophies in The Gardens Between?

One.

Does The Gardens Between have a Platinum Trophy?

Yes.

Trophy Guide

The Gardens Between Trophy Guide and Road Map for PS4 & PS5

Welcome to our Gardens Between Trophy Guide. The Gardens Between is a captivating indie puzzle video game, characterized by its surreal art and design, crafted by the imaginative team at The Voxel Agents. At its heart, this game paints a vivid tale of two inseparable friends, Arina and Frendt.

As you delve into its intricate puzzles, they’re invited on a poignant journey through a series of vibrant islands, each representing a unique memory from their shared past. This adventure isn’t just about solving puzzles; it’s an exploration of the deep emotional bonds of friendship, the weight of nostalgia, and the bittersweet moments that define a lifelong connection.

The trophy journey for The Gardens Between is as short and sweet as the game. There are a few miscellaneous trophies that you can technically miss, but by using Chapter Select after beating the game, you can easily mop them up!

Phase One | Collect Misc Trophies during the Story

In this first phase of our guide, I pose to you a choice; complete a blind playthrough and earn misc trophies in phase two, or skip ahead to phase two of our Gardens Between Trophy Guide to collect every trophy as you go, missing nothing and earning the platinum in one playthrough.

If you choose to complete a blind playthrough, you may well find some of the misc trophies naturally but for the most part you’ll only unlock the unmissable Story trophies in this phase.

If you’d rather complete only one playthrough, go ahead and skip on to Phase Two, where we’ve listed each trophy in a sensible order to help you earn them as and when they come up in-game.

The gameplay is very simple; you need only move left and right to progress and rewind time. Depending on where the protagonists are in the sequence of events, you can press to interact with certain items, affecting the past or the future and opening new paths.

Unmissable Story Trophies

Great Catch!

What's under the table cloth?

Story-Related

Chapter-Specific

Unmissable

The story events that unlock the “Great Catch!” trophy will occur naturally in Level 3, Stage 3 when you place a garden friend under a blanket so that you can reach a switch.

Saw Through Time

Saw the plank. Next, get a hammer.

Story-Related

Chapter-Specific

Unmissable

The story events that cause the “Saw Through Time” trophy to unlock will occur naturally in Level 4, Stage 1 when you saw through a wooden plank to make a platform.

Gone Fishing

Arina’s at the end of her rope.

Story-Related

Chapter-Specific

Unmissable

The events in the story that cause the “Gone Fishing” trophy to unlock will occur naturally in Level 4, Stage 3 when you lower Arina down to the yellow flower so she can grab the orb of light.

Reach For The Sky

Pluck the moon right out of the sky.

Story-Related

Chapter-Specific

Unmissable

The events in the story that cause the “Reach for the Sky” trophy to unlock will occur naturally in Level 7, Stage 3 when you use the moon as a light source for your lantern.

The Gardens Complete

Friends apart, memories remain.

Story-Related

Unmissable

The Gardens Complete trophy will unlock naturally when you reach the credits at the end of the game.

Phase Two | Chapter Select Cleanup

In this second and final phase of our Gardens Between Trophy Guide, you will either be using Chapter Select to mop up the trophies listed below, or you have skipped ahead and intend to earn them all in your first playthrough. Either way, you will benefit from the convenient way in which the trophies below are organized by chapter, with clear indicators of where and when to look.

Trophies in this phase:

Level 1 Trophies

Moving In

Level 2 Trophies

New Friends

Level 4 Trophies

Our Secret Clubhouse

Level 5 Trophies

Mischievous Discoveries

Level 7 Trophies

Found You!
Stargazing

Level 8 Trophies

Don't touch that!

Level 1 Trophies

Moving In

A sneaky stowaway Garden Friend.

Chapter-Specific

Level 1, Stage 2

After completing the second stage in the game, you’ll be faced with a scene of our two protagonists at a doorstep.

Move slightly left and right until you find the sweet spot, where the door flashes white.

Release once you find it and wait a short moment. The door will vibrate and eventually swing open, unlocking the Moving In trophy!

Level 2 Trophies

New Friends

A Garden Friend is hiding in the Esky.

Chapter-Specific

Level 2, Stage 2

After completing the second stage of Level 2, you will be presented with a scene showing the protagonists near a paddling pool.

Move left and right to find the sweet spot where the blue cooler box by the fence flashes white.

Release once you find it and wait a short moment. The cooler will vibrate and eventually pop open, unlocking the New Friends trophy!

Level 3 Trophies

Reset The Dominos

Restore the board to a clean state.

Chapter-Specific

Level 3, Stage 1

As part of the puzzle in the first stage of Level 3, you will need to activate a device that causes the domino chain to fall.

After this happens, simply push left until all of the dominoes are standing again. At that point, the Reset The Dominos trophy will unlock.

Game Over

Super Silly Crow is defeated.

Chapter-Specific

Level 3, Stage 2

During the puzzle for the second stage of Level 3, you will need to use the hourglass in front of the TV to rewind the videogame until the white bird turns into a crow.

Once done, rewind the protagonists and place your lantern on the garden friend to have it jump into the videogame and collect the orb of light.

You then need to rewind time again to get the orb from the garden friend so that you can finish the level with it.

After collecting the orb, use the hourglass in front of the TV again and then forward time in the videogame as far as you can until the Game Over trophy unlocks.

Staying Up Late

Super Silly Crow escapes the TV.

Chapter-Specific

Level 3, Stage 3

After completing the third stage of Level 3, you will be presented with a scene showing the protagonists playing a videogame.

Move left and right to find the sweet spot where the Television flashes white.

Release once you find it and wait a short moment. The TV will vibrate and eventually a crow will pop out and run behind the couch, unlocking the Staying Up Late trophy!

Friendly Fire

Arina throws popcorn at Frendt five times.

Chapter-Specific

Level 3, Stage 3

After completing the third stage of Level 3, you will be presented with a scene showing the protagonists playing a videogame.

Move right until Arina throws popcorn at Frendt.

After it hits him in the face, push left and right repeatedly, making the popcorn hit his face multiple times.

After the fifth hit, the Friendly Fire trophy will unlock!

Level 4 Trophies

Our Secret Clubhouse

A Garden Friend sneaks a look.

Chapter-Specific

Level 4, Stage 3

After completing the third stage of Level 4, you will be presented with a scene depicting the protagonists making a pulley system to bring decorations to their treehouse.

Move left and right to find the sweet spot where the Poster on the wall flashes white.

Release once you find it and wait a short moment. The Poster will vibrate and eventually roll up, unlocking the Our Secret Clubhouse trophy!

Level 5 Trophies

Mischievous Discoveries

A Garden Friend follows on a school trip.

Chapter-Specific

Level 5, Stage 2

After completing the second stage of Level 5, you will be presented with a scene depicting the protagonists at a museum.

Move left and right to find the sweet spot where the Dinosaur Egg flashes white.

Release once you find it and wait a short moment. The egg will vibrate and eventually pop, unlocking the Mischievous Discoveries trophy!

Level 6 Trophies

An Expedition Goes Down The Drain

A Garden Friend gums up the pipes.

Chapter-Specific

Level 6, Stage 3

After completing the third stage of Level 6, you will be presented with a scene depicting the protagonists playing near a drain.

Move left and right to find the sweet spot where the spigot on the pipe on the left starts wiggling.

Release once you find it and wait a short moment. The spigot will vibrate and eventually burst, unlocking the An Expedition Goes Down The Drain trophy!

Level 7 Trophies

Found You!

Release the hidden Garden Friend.

Chapter-Specific

Level 7, Stage 2

During the second stage of Level 7, you will need to complete a puzzle involving a portable cassette player. Doing so is the only way to get a lit lantern to finish the level with.

Once you do have a lit lantern, however, don’t go straight to the finish. Instead, rewind time so that the protagonists go back down the hill until Arina’s lantern clears some purple smoke out of an alcove, revealing a garden friend.

Finding this little bot will unlock the “Found You!” trophy.

Stargazing

A Cosmic Garden Friend phones home.

Level 7, stage 3

After completing the third stage of Level 7, you will be presented with a scene depicting the protagonists Stargazing.

Move left and right to find the sweet spot where the Telescope flashes white.

Release once you find it and wait a short moment. The Telescope will vibrate and eventually spin, unlocking the Stargazing trophy!

Level 8 Trophies

Don't touch that!

Arina really shouldn't be pressing buttons.

Chapter-Specific

Level 8, Stage 2 | Note that you can’t choose a stage in Level 8, so you will need to load in from Level 8, Stage 1, then progress to Stage 2.

Proceed a short distance up the tower until you reach a wooden bridge. Next to it, there’s a large oscilloscope machine floating in the air.

Position yourself so that Arina is directly below the Oscilloscope on-screen and then release .

Wait a short moment and eventually lightning will strike the oscilloscope, unlocking the “Don’t touch that!” trophy.

 

PlatGet!

Platinum Garden

Collect all other The Gardens Between Trophies.

After collecting every trophy in this The Gardens Between Trophy Guide, the "Platinum Garden" Platinum Trophy will unlock. Congratulations!

Thanks for Reading

Plat Get!

Thank You!

Thank You for choosing PlatGet as your source for this The Gardens Between Trophy Guide.

Wondering what to complete next? Browse our complete guide selection or check out our friends at PlatPrices.com to filter the PS Store based on price, trophy difficulty, or completion time.

Got a question, some feedback, or just want to say thanks? Drop a comment in the discussion section below, we'd love to hear from you! No account required!!

Discussion

We've Partnered with NordVPN

You may see links to NordVPN products and services on our site. Purchasing a NordVPN Subscription via one of these links is a great way to support us! You would be helping us continue releasing quality guides—as we’ll receive a small commission—but you’ll also get a great deal on the world’s leading VPN!
Grab the Special Deal!