Stranger of Paradise: Final Fantasy Origin Trophy Guide and Road Map for PlayStation 4 & PlayStation 5
Welcome to our Stranger of Paradise: Final Fantasy Origin Trophy Guide. Stranger of Paradise is a cross between modern Final Fantasy gameplay and Souls-like gameplay. It was created for the 35th anniversary of the very first Final Fantasy game, and the stories are related.
The gameplay is honestly very fun, but incredibly cringe-worthy cutscenes and PS3-level graphics muddy the experience. Whatever you do, do not turn on HDR unless you like your games to look like GIFs.
Despite its obvious downfalls, the trophy journey isn’t too arduous, with just a bit of annoying post-game cleanup.
Stranger of Paradise: Final Fantasy Origin | Before You Begin
Before you get started with your Trophy Journey, there are just a few things to bear in mind which will help you out in the long run…
In Stranger of Paradise, you will eventually need to unlock every single Job. Jobs are Classes available to your main character, which dictate the weapon they specialize in, changing the combat gameplay slightly, offering a unique skill tree and abilities tied to each Job.
The main Job Types are Swordfighter, Swordsman, Ronin, Pugilist, Marauder, Mage, Duelist, and Lancer. Through the Job Trees for those eight main Job types, you can gain access to Advanced Jobs.
My advice would be to stick with one Job until you have at least unlocked all of the gold Advanced Job tiles in its Job Tree and then immediately switch to a different Job.
Always change jobs frequently to be sure you’re always making progress. See the Jack-of-All-Trades trophy for more info.
There are two trophies in this game that require you to play the game on CHAOS Difficulty. To unlock CHAOS Difficulty, you first need to beat the game on any difficulty.
You’re free to complete your first playthrough on Story Difficulty if you’d like an easy ride, but you’ll likely be unprepared for how difficult CHAOS Difficulty is if you do this.
An excellent way to get ahead in CHAOS Difficulty is to farm Anima Crystals and then use them to buy a Mission Level 200 Mission. You can then kill some of the weaker enemies to farm Level 200 Gear and equip that to have a head start on the lower Mission Level Missions.
Note that one of the CHAOS Difficulty Trophies requires you to “Complete the Game on CHAOS Difficulty.” At the time of writing, this trophy unlocks when you complete any Mission on CHAOS Difficulty.
It’s unknown if this is intentional or not, but players who own a Physical Copy of the game can always install it without updates to benefit from this potential bug.
Though you truly can just beeline through most missions, even skipping fights if you’re some sort of sadist who doesn’t think they’ll need EXP for later in the game, you should seriously consider taking the time to explore every nook and cranny of each level.
There are several reasons for this; most levels have side-paths you can head down that often end with chests containing better gear. Sometimes those side-paths will lead to powerful enemies like Tonberries, who also drop good gear.
The main reason for exploring, besides EXP and gear, is to try and find Side Mission Orbs. These purple orbs unlock Side Missions that you cannot play otherwise.
If you’re vigilant about exploring, you’re sure to find every one of these, but if you just want to get on with it, you can see our Side Mission Orb Guide for all seven secret orb locations.
Phase One | Complete the Main Story Missions on Any Difficulty
During this first phase of our Stranger of Paradise Trophy Guide, all you really need to focus on is completing the main story. However, you should remember the tips from the Before You Begin section and ensure you’re constantly progressing through Job Trees and thoroughly exploring each level you visit.
You’re welcome to play Side Missions as and when they come up, too. You will need to complete them all for the Strangers’ Memories trophy, but if you prefer to leave them until you’ve finished the story, that’s fine too!
Unmissable Story Trophies
Manifestation of the Soul
Used soul burst for the first time.
During fights, you will see a yellow bar below enemy health bars. This yellow bar will also deplete whenever you attack the enemy, faster when using attacks.
When the yellow bar is empty, a prompt will appear over the enemy, and you can then push to use Soul Burst and instantly kill the enemy.
Using Soul Burst will also recover your MP, so it’s beneficial to use it as much as you can throughout a battle.
The Manifestation of the Soul trophy will unlock the first time you use a Soul Burst. This can be done as early as the very first fight in the game, but you’ll also be asked to do it as part of the tutorial, making the trophy unmissable.
Seeker of Power
Acquired an anima shard.
You will receive an Anima Shard halfway through the “Illusion at Journey’s End” main story mission. Using the very next Cubes will trigger a tutorial on how to use Anima Shards to earn Job Experience.
The Seeker of Power trophy will unlock as soon as the Shard enters your inventory.
Hopes and Dreams
Completed “Illusion at Journey’s End.”
The Hopes and Dreams trophy unlocks when you reach the end of the Illusion at Journey’s End main story mission.
The Pirate’s Way
Completed “The Journey Begins.”
The Pirate’s Way trophy unlocks when you reach the end of The Journey Begins main story mission.
The King of the Dark Elves
Completed “Audience with the Dark Elf.”
The King of the Dark Elves trophy unlocks when you reach the end of the Audience with the Dark Elf main story mission.
Completed “Natural Distortion.”
The Distortion’s Progeny trophy unlocks when you reach the end of the Natural Distortion main story mission.
A Landscape of Memory
Completed “A Familiar Place.”
The A Landscape of Memory trophy unlocks when you reach the end of the A Familiar Place main story mission.
The Wind’s Light
Completed “Memories of Wind.”
The Wind’s Light trophy unlocks when you reach the end of the Illusion at Memories of Wind main story mission.
Completed “Memories of Poison.”
The Vague Remembrances trophy unlocks when you reach the end of the Memories of Poison main story mission.
The Fire’s Light
Completed “Memories of Fire.”
The Fire’s Light trophy unlocks when you reach the end of the Memories of Fire main story mission.
Completed “Phantoms of the Past.”
The Phantom Memories trophy unlocks when you reach the end of the Phantoms of the Past main story mission.
The Earth’s Light
Completed “Memories of Earth.”
The Earth’s Light trophy unlocks when you reach the end of the Memories of Earth main story mission.
Completed “To Remember.”
The Shared Recollections trophy unlocks when you reach the end of the To Remember main story mission.
The Water’s Light
Completed “Memories of Water.”
The Water’s Light trophy unlocks when you reach the end of the Memories of Water main story mission.
Malice Takes Root
Completed “Schemes of the Past.”
The Malice Takes Root trophy unlocks when you reach the end of the Schemes of the Past main story mission.
Completed “Remembering Home.”
The Duty’s Course trophy unlocks when you reach the end of the Remembering Home main story mission.
Led by the Nose
Completed “The Suffering of Fools.”
The Led by the Nose trophy unlocks when you reach the end of The Suffering of Fools main story mission.
Terminus of Fate
Completed “A Fraught Journey.”
The Terminus of Fate trophy unlocks when you reach the end of the A Fraught Journey main story mission.
His Name Is Garland
Unlocked the cyclic warrior.
The His Name Is Garland trophy will unlock automatically when you beat the final story mission and unlock the Cyclic Warrior Job. This Job is required for the Jack-of-All-Trades trophy.
Phase Two | Complete all Side Missions
In this Second Phase of our Stranger of Paradise Trophy Guide, your objective is to complete the 32 available Side Missions. You can continue to play on any difficulty you like.
You should note that 7 Hidden Side Missions require you to find a secret orb within various Story Missions. Fortunately, we’ve prepared a Side Mission Orb Guide that you can use to locate them.
Side Mission Trophies
Memories of the Distant Past
Completed a side mission.
When you’re on the world map, you’ll see that some locations have blue and yellow icons. The blue icon indicates that there’s a Main Mission you can play/replay there, but the yellow icon indicates that there is a Side Mission there.
To view the Side Mission, hover over a location and press / to browse the available Side Missions.
Complete a Side Mission for the first time, and Memories of the Distant Past will unlock. You will need to eventually complete every possible Side Mission to unlock Strangers’ Memories.
Completed every side mission.
To unlock Strangers’ Memories, you will need to complete all 32 Side Missions. That includes the Tutorials available at the “???” location on the World Map.
Most Side Missions will just unlock with story progress, but seven of them require you to find special Purple Orbs before they will become available. Use the table below to see which missions you will need to complete and whether they need an orb. Additionally, check out our separate Side Mission Orb Guide for clear directions to all seven orbs.
|Azure Memories: The Betrayer||No|
|Bound by Crimson Memories||Yes, in Refrin Wetlands|
|Azure Memories: The Believer||No|
|Azure Memories: The Overconfident||No|
|Scarlet Memories: The Savior||Yes, in Crystal Mirage|
|Indigo Memories: The Humiliated||Yes, in Wicked Arbor|
|Indigo Memories: The Damned||No|
|Scarlet Memories: The Erudite||No|
|Ebon Memories: The Tragic Cynic||No|
|Indigo Memories: The Deceived||Yes, in Mount Gulg|
|Indigo Memories: The Trapped||No|
|Ebon Memories: The Truthseeker||No|
|Azure Memories: The Stymied||Yes, in Cavern of Earth|
|Coral Memories: The Greedy||Yes, in Ruins of Machina|
|Ebon Memories: The Yearner||No|
|Azure Memories: The Sacrifice||No|
|Azure Memories: The Rebel||No|
|Ebon Memories: The Power – Hungry||No|
|Indigo Memories: The Stabbed||Yes, in Terra Tortura|
|Scarlet Memories: The Fallen||No|
|Coral Memories: The Avenger||No|
|Ebon Memories: The Soul Seeker||No|
|Ebon Memories: The Warrior||No|
|Ebon Memories: The Guided||No|
The Strangers ‘ Memories trophy will unlock after you have unlocked and completed all 32 Side Missions.
Seeker of Ultimate Power
Acquired an anima crystal.
Anima Crystals are a type of item used to unlock and increase the difficulty of missions in Chaos Difficulty mode.
You will be guaranteed to unlock some Anima Crystals while working through the Side Missions for Strangers’ Memories, so you won’t need to worry much about this trophy.
Acquired an artifact.
Artifacts are the rarest gear you can find in Stranger of Paradise. They can be received as rewards from CHAOS Difficulty Missions and even be found as enemy drops.
Without even playing CHAOS Difficulty, though, you can acquire an Artifact from the Side Mission Ebon Memories: The Guided, which you’ll need to complete for the Strangers’ Memories trophy.
Defeated a cactuar.
Throughout the game’s various missions, you may see a small infamous Cactus-like enemy known as “Cactuar.” These little guys are lightning-fast and even hit pretty hard. They’ll often dash away when you try to attack them, so it can be difficult to pin one down long enough to take it out.
Give chase and use your strongest attacks to try and stun it so that you can finish it off. Killing one will often result in you getting some good gear and XP, but killing one for the first time will also earn you the No Escape trophy.
There is a Side Mission that requires you to kill Cactuar enemies, so you’re sure to unlock this while working on Strangers’ Memories.
Defeated a tonberry.
Tonberry enemies are infamous in the world of Final Fantasy primarily due to their ability to instantly kill you with a single attack.
You can find a Tonberry in the main story mission “The Journey Begins” down one of the side-paths in the cave, but they’re also present in a lot of other Missions and Side-Missions.
Your best bet for taking one of these little guys out is to use ranged abilities, so equipping a Mace to get access to magic is ideal here.
Kill a Tonberry for the very first time, and you will unlock the Lantern Smasher trophy.
Several Side Missions require you to kill Tonberry enemies, so you’re sure to unlock this while working on Strangers’ Memories.
Phase Three | CHAOS Difficulty
As explained at the top of this Stranger of Paradise Trophy Guide, there are trophies tied to the CHAOS Difficulty, which only becomes available once you’ve completed all main story missions in the game.
CHAOS Difficulty is undoubtedly a brutal challenge that is sure to test your skills, but, fortunately, we’ve prepared many tips and tricks to help make the challenge as smooth as possible.
Chaos Difficulty Trophies
Origin of True Chaos
Completed the game on CHAOS difficulty.
At the time of writing (March 2022), the Origin of True Chaos trophy unlocks after completing only one Mission on CHAOS Difficulty.
It is unknown if this is intentional or a glitch due to be patched out, but the trophy description suggests that this is not the intended method for unlocking it.
If this does indeed get patched in the future, users with a Physical Copy of the game can play the game without installing any patches to ensure an easier time.
You will first need to beat the game on any difficulty to unlock CHAOS Difficulty, and then just need to complete any mission, such as “Illusion at Journey’s End,” to unlock the trophy.
Cycle of Darkness
Completed a level 200 mission or higher on CHAOS difficulty.
To unlock Cycle of Darkness, you will need to unlock a mission at 200 Mission Level using Anima Crystals in CHAOS Difficulty mode and then complete it.
Typically, this would be pretty difficult because story missions end with a boss battle, but you can also choose to complete a Side Mission at Mission Level 200 and still earn the trophy that way.
I recommend the Side Mission titled “Coral Memories: The Greedy.” All you need to do in this Side Mission is find a Trident in a chest. There are only around five chests in the level that the Trident can spawn in, and as soon as you open the chest and pick up the item, the Mission will be complete, unlocking the Cycle of Darkness trophy.
You can even just run past every enemy in the stage and avoid having to fight.
You will need 21 Anima Crystals to unlock the Mission Level 25 version of this Mission. Fortunately, there’s a pretty good way to farm them.
Open the Mission “Phantoms of the Past” in Hallowed Massif on CHAOS Difficulty and rush past all the enemies until you reach the third Cubes checkpoint.
Immediately after that, there’s a Hippogriff enemy. Kill it, and it will drop one Anima Crystal. You can then return to the Cubes and activate them with to reset the enemies and kill it again.
It will be difficult to beat at first without strong enough gear, but there’s a chance of it dropping a powerful weapon that you can use to deal a lot more damage to it.
Keep this up until you have the Anima Crystals you need.
Phase Four | Jobs & Cleanup
This is the final hurdle. Aside from a few miscellaneous trophies that you will probably have earned anyway, you need to work on unlocking every possible Job and increasing just one of them to Level 99.
There will be a bit of a grind involved, but if you just take your time and stick something on Netflix or YouTube to keep you entertained, the journey will fly by.
Unlocked every panel in the job tree for a single job.
The Savant trophy will unlock once you have used Job Points to buy every single skill and upgrade in one Job Tree. I recommend sticking with a job, such as Swordsman until you reach Level 30.
At Level 30, you will have enough Job Points to max out the Job completely.
Used a master point.
Once you have acquired a Limit Release (See Job Master) and can level a Job up past the Level 30 cap, you will gain access to Master Points.
With each level you earn above 30, you will gain one Master Point. From the Job Tree for that Job, press to access the Master Points menu, where you can assign points to different stat buffs.
Do this for the first time, and the Master’s Awakening Trophy will unlock!
Achieved MASTER★★★★ rank for a job.
You will earn your first one-star Master Rank for a Job by reaching Level 30. However, to reach four-star Master Rank and unlock the Job Master Trophy, you will need to reach Level 99.
To do this, you will need to acquire “Limit Release” items from CHAOS Difficulty Missions.
The first Mission, “Illusion at Journey’s End,” contains two of the required Limit Release Items for the Swordsman Job. The first one is at Mission Level 130, and you can use that to increase your Swordsman Job Level to 55.
The second one is on that same level at Mission Level 170, which you will need 12 Anima Crystals to unlock.
The third and final one is in the mission “Memories of Poison” at Mission Level 170, which you will need 6 Anima Crystals to unlock.
See Cycle of Darkness for a good Anima Crystal Farming Method.
You’re welcome to get Limit Releases for any other Job, but the Swordsman ones are the easiest to find.
Once you have all three Limit Releases, farm EXP to reach Level 99 in your uncapped Job, and the Job Master trophy will unlock!
An excellent place to farm EXP is the Side Mission titled “Ebon Memories: The Warrior.” You can even do this on Story Difficulty and still earn plenty of EXP.
You can increase the EXP you earn by equipping gear with high Job Affinity for the Job you’re trying to level up.
You will also receive 2 Anima Shards and 1 Anima Crystal every time you complete the Mission, which can be converted into EXP from the Job Tree.
Alternatively, just keep using the Anima Crystal farming method and convert the Anima Crystals to EXP from the Job Tree.
Dark Crystal, Warrior’s Heart
Unlocked an advanced job.
An Advanced Job is one that you unlock through the skill tree of one of the eight main jobs.
You’ll unlock Jack-of-All-Trades for getting them all, so the “Dark Crystal, Warrior’s Heart” trophy is just one small on the journey.
See Jack-of-All-Trades for more info on how to unlock each advanced Job.
Path of the Dark Knight
Unlocked the dark knight.
To unlock the Path of the Dark Knight Trophy, you will need to acquire the Dark Knight Job by purchasing it using Job Points in the Red Mage, Warrior, and Berserker Job Trees. See Jack-of-All-Trades for more info.
Path of the Paladin
Unlocked the paladin.
To unlock the Path of the Paladin Trophy, you will need to acquire the Paladin Job by purchasing it using Job Points in the White Mage and Knight Job Trees. See Jack-of-All-Trades for more info.
Path of the Ninja
Unlocked the ninja.
To unlock the Path of the Ninja Trophy, you will need to acquire the Ninja Job by purchasing it using Job Points in the Samurai and Thief Job Trees. See Jack-of-All-Trades for more info.
Path of the Assassin
Unlocked the assassin.
To unlock the Path of the Assassin Trophy, you will need to acquire the Assassin Job by purchasing it using Job Points in the Monk and Thief Job Trees. See Jack-of-All-Trades for more info.
Path of the Liberator
Unlocked the liberator.
To unlock the Path of the Liberator Trophy, you will need to acquire the Liberator Job by purchasing it using Job Points in the Warrior and Dragoon Job Trees. See Jack-of-All-Trades for more info.
Path of the Breaker
Unlocked the breaker.
To unlock the Path of the Breaker Trophy, you will need to acquire the Breaker Job by purchasing it using Job Points in the Dragoon, Samurai, and Berserker Job Trees. See Jack-of-All-Trades for more info.
Path of the Void Knight
Unlocked the void knight.
To unlock the Path of the Void Knight Trophy, you will need to acquire the Void Knight Job by purchasing it using Job Points in the Red Mage and Knight Job Trees. See Jack-of-All-Trades for more info.
Path of the Tyrant
Unlocked the tyrant.
To unlock the Path of the Tyrant Trophy, you will need to acquire the Tyrant Job by purchasing it using Job Points in the Monk and Red Knight Job Trees. See Jack-of-All-Trades for more info.
Path of the Sage
Unlocked the sage.
To unlock the Path of the Sage Trophy, you will need to acquire the Sage Job by purchasing it using Job Points in the White Mage and Black Mage Job Trees. See Jack-of-All-Trades for more info.
Unlocked all jobs.
There are 8 Basic Jobs that are available to you from the beginning of the game; Swordsman, Duelist, Swordfighter, Ronin, Pugilist, Marauder, Mage, and Lancer.
You can switch to these at any time by selecting your Job at the top of the Battle Settings Menu and then choosing the one you’d like to activate.
You will also need to unlock a further 10 Advanced Jobs. To unlock Advanced Jobs, you’ll need to progress all the way through a Basic Job’s skill tree and purchase the Advanced Job at the bottom.
Some Advanced Jobs need to be acquired via two separate Job trees. For example, to get access to the Warrior Job, you will need to acquire it in both the Swordsman and Ronin Skill Trees. Use the table below for full details on how to obtain each Advanced Job:
|Berserker||Marauder & Swordsman Job Trees|
|Warrior||Swordsman & Ronin Job Trees|
|Knight||Swordsman & Swordfighter Job Trees|
|Samurai||Ronin Job Tree|
|Red Mage||Mage & Swordfighter Job Trees|
|Thief||Pugilist & Duelist Job Trees|
|Monk||Lancer & Pugilist Job Trees|
|Dragoon||Marauder & Lancer Job Trees|
|Black Mage||Mage Job Tree|
|White Mage||Mage Job Tree|
Don’t go thinking you’re done there, though. Once you’ve unlocked the 10 Advanced Jobs, there are ten more “Expert” Jobs to unlock. You do this by acquiring them through the Job Trees for the Advanced Jobs. Here’s how you go about that:
|Dark Knight||Red Mage, Warrior & Berserker Job Trees|
|Paladin||White Mage & Knight Job Trees|
|Ninja||Samurai & Thief Job Trees|
|Assassin||Monk & Thief Job Trees|
|Liberator||Dragoon & Warrior Job Trees|
|Breaker||Dragoon, Samurai & Berserker Job Trees|
|Void Knight||Red Mage & Knight Job Trees|
|Tyrant||Monk & Red Mage Job Trees|
|Sage||White Mage & Black Mage Job Trees|
|Cyclic Warrior||Beat the story for the first time on any difficulty|
Once you have unlocked all 10 Advanced Jobs and all 10 Expert Jobs, the Jack-of-All-Trades trophy will unlock!
Used a weapon ability for the first time.
Some weapons have extra skills called Weapon Abilities. You’ll see these listed in Yellow Text under “Equipment Effects” on the weapon. It will say “Enables *Ability Name*.”
For example, “Enables Spiraling Claw.” When you equip a weapon with one of these abilities, you can go to your “Combo Abilities” in the Battle Settings menu and then equip it to one of your combos.
Once the new Weapon Ability is attached to a Combo, all you need to do is to use the combo in battle and trigger the ability. Upon doing so, the Imbued Memories Trophy will unlock.
Used a job crest at the smithy.
You can get Job Crests by using and leveling up Jobs. To use a Job Crest, you first need to complete the Side Mission called Indigo Memories: The Stabbed.
You’ll get a notification after the Mission to say that you can now improve Job Affinity at the Smithy.
Visit the Smithy from the world map by pressing and then to visit Cornelia. Select the Smithy and then choose “Upgrade Job Affinity.”
Select a weapon with a Job Affinity that you have Crests for, and then use the Crests to improve the Affinity percentage. The Crest Bearer Trophy will then unlock.
Fully upgraded the special effect of a piece of equipment.
When you press from the main map, you can press to see options for “Cornelia.” At the top, you’ll see the “Smithy” option.
Select it and go to “Dismantle” to break down any weapons and armor you don’t want. You’ll get new gear at an egregious rate throughout the game so make sure you frequently visit this option every three missions or so to get rid of excess equipment.
Dismantling weapons will return Materials that you can use to improve the effects active on weapons and gear you do want to use. You can do this by visiting the “Upgrade Special Effect” option in the Smithy menu.
Select any effect and then upgrade it until you see a red message that says, “Cannot be upgraded any further.”
Use your Materials to purchase this upgrade (if you have enough), and you will have fully upgraded a piece of equipment’s special effect, thus unlocking the True Potential trophy.
Unlocked every job affinity bonus for a single job.
Certain pieces of gear have Job Affinity bonuses; the further you get into the game, the higher the bonuses you will start to see.
Job Affinity adds various buffs to your character depending on the total percentage of affinity for each Job based on your gear.
To unlock the Polymath trophy, you will need to equip enough gear with the same Job Affinity Bonus that you reach a total of 400% Affinity with a single job, thus activating every possible Job Affinity bonus for that Job.
A Tale of Origins and Endings
Acquired all trophies.
Once you have acquired every other trophy in this Stranger of Paradise: Final Fantasy Origin Trophy Guide, the “A Tale of Origins and Endings” platinum trophy will unlock.
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