PlayStation 4, PlayStation 5

Sonic Superstars Trophy Guide

Time
15-252h
Difficulty
5/10
Trophies
1
3
15
20
Online Trophies
x
Missable Trophies
x
Difficulty Trophies
x
Glitched Trophies
x

General Info

FAQ

How long does it take to beat Sonic Superstars and unlock all trophies?

Around 15-25 hours depending on how good you are at 2D Sonic Games.

How difficult is it to beat Sonic Superstars and unlock all trophies?

Medium (5/10).

Does Sonic Superstars have online trophies?

No.

Does Sonic Superstars have difficulty-specific trophies?

No.

Does Sonic Superstars have missable trophies?

No.

Does Sonic Superstars have glitched trophies?

No.

What is the minimum number of playthroughs required to unlock all trophies in Sonic Superstars?

One of the Main Story, One of the "Trip's Story" Hard Mode, plus cleanup.

Does Sonic Superstars have a Platinum Trophy?

Yes.

Trophy Guide

Sonic Superstars Trophy/Achievement Guide and Road Map

Welcome to our Sonic Superstars Trophy Guide! Sonic Superstars is 2023’s newest game in the Sonic the Hedgehog franchise. Far from the open-world 3D gameplay of Sonic Frontiers, Sonic Superstars takes the series back to its roots, with an all-new side-scrolling adventure featuring new abilities, new characters, and several increasingly tough levels to race through!

The trophy journey will require you to complete the game twice, defeat a super-tough boss, collect Chaos Emeralds and Gold Enemies, and then a handful of other misc tasks. It’s not a super long trophy journey, but it has a lot of moments of frustration as is typical of a Sonic game.

Interestingly, the usual speed-run trophies are nowhere to be seen. This is quite unusual as they’re a staple of Sonic Trophy/Achievement lists, but SEGA has let us off the hook this time, which is fortunate as there are still challenges a-plenty ahead.

Phase One | Complete the Story as Any Character

We’ll kick off our Sonic Superstars Trophy Guide with a nice leisurely playthrough of the story campaign. Take it at your own pace, play with whichever character you prefer, and just make your way to the credits at the end of the game. Along the way, you’ll receive a good selection of unmissable story trophies, and probably some misc ones too!

Along the way, if you want to make the rest of your trophy journey a bit easier, you can try to do the following:

  • Use your chosen character’s special ability to defeat enemies as much as you can.
  • Collect as many rings as you can.
  • Enter any Bonus Rings you see and try to collect the Chaos Emerald from inside.
  • Juggle the signpost at the end of Acts that have one. If you get lucky, you may naturally unlock Two Birds, One Stone.
  • Collect Fruit and play Fruit Acts.

If you have any trouble, especially with the last boss, consider checking out the Sonic Superstars Infinite Super Form Glitch.

Unmissable Story Trophies

BRIDGE ISLAND Completed

Cleared all of BRIDGE ISLAND.

Story-Related

Unmissable

You will unavoidably receive the “BRIDGE ISLAND Completed” trophy for defeating the boss at the end of BRIDGE ISLAND Act 2.

SPEED JUNGLE Completed

Cleared all of SPEED JUNGLE.

Story-Related

Unmissable

You will unavoidably receive the “SPEED JUNGLE Completed” trophy for defeating the boss at the end of SPEED JUNGLE Act 2.

SKY TEMPLE Completed

Cleared all of SKY TEMPLE.

Story-Related

Unmissable

You will unavoidably receive the “SKY TEMPLE Completed” trophy for defeating the boss at the end of SKY TEMPLE Act 1.

PINBALL CARNIVAL Completed

Cleared all of PINBALL CARNIVAL.

Story-Related

Unmissable

You will unavoidably receive the “PINBALL CARNIVAL Completed” trophy for defeating the boss at the end of PINBALL CARNIVAL Act 2.

LAGOON CITY Completed

Cleared all of LAGOON CITY.

Story-Related

Unmissable

You will unavoidably receive the “LAGOON CITY Completed” trophy for defeating the boss at the end of LAGOON CITY Act 2.

SAND SANCTUARY Completed

Cleared all of SAND SANCTUARY.

Story-Related

Unmissable

You will unavoidably receive the “SAND SANCTUARY Completed” trophy for defeating the boss at the end of SAND SANCTUARY Act 1.

PRESS FACTORY Completed

Cleared all of PRESS FACTORY.

Story-Related

Unmissable

You will unavoidably receive the “PRESS FACTORY Completed” trophy for defeating the boss at the end of PRESS FACTORY Act 2.

GOLDEN CAPITAL Completed

Cleared all of GOLDEN CAPITAL.

Story-Related

Unmissable

You will unavoidably receive the “GOLDEN CAPITAL Completed” trophy for defeating the boss at the end of GOLDEN CAPITAL Act 2.

CYBER STATION Completed

Cleared all of CYBER STATION.

Story-Related

Unmissable

You will unavoidably receive the “CYBER STATION Completed” trophy for defeating the boss at the end of CYBER STATION Act 1.

FROZEN BASE Completed

Cleared all of FROZEN BASE.

Story-Related

Unmissable

You will unavoidably receive the “FROZEN BASE Completed” trophy for defeating the boss at the end of FROZEN BASE Act 2.

EGG FORTRESS Completed

Cleared all of EGG FORTRESS.

Story-Related

Unmissable

You will unavoidably receive the “EGG FORTRESS Completed” trophy for defeating the boss at the end of EGG FORTRESS Act 2.

Phase Two | Trip's Story, Chaos Emeralds, and the True Boss

After you’ve successfully reached the end of the Sonic Superstars Story Campaign and defeated the rather infuriating final boss, you will gain access to something new; Trip’s Story, accessible via the main menu.

Trip’s Story is slightly tougher than the main story, and features a character new to the series. Trip can double-jump, turning into a wheel of spikes in the process. If you keep held down, that wheel of spikes can then embed itself into any surface. This allows you to stick to walls and the undersides of platforms to navigate.

One thing that will make Trips’ Story a lot easier is the Chaos Emeralds. Since they carry over from the main story and you need them anyway, I strongly recommend getting them all before starting Trip’s Story. Hopefully, you already have a few and will just need to grab a few more.

After beating Trip’s Story and collecting all 7 Chaos Emeralds, you’ll be able to access the game’s “True Boss” and claim one of the game’s most difficult trophies.

Trophies in this phase:

Get All Chaos Emeralds

Charge!

Used the Blue Emerald power "Avatar".

Collectible

First, look for a large golden bonus ring in any Act. Once you find one, jump into it to enter a minigame where you must hold to swing from ball to ball. Do so to get as close as you can to the Chaos Emerald. When you are close enough, the reticule will lock onto the Emerald and you can just hold to zip straight over to it and collect it.

There is a time limit to the minigame, so if you fail to reach the emerald within the time limit, you will need to either replay the level and find the gold ring again for a second chance or try again at the next one.

After you have collected the emerald, you’ll be forced into a tutorial on how to use its power. During this tutorial, you will unavoidably unlock “Charge!” for using the Blue Emerald’s ability for the first time!

Fire!

Used the Red Emerald power "Bullet".

Collectible

First, look for a large golden bonus ring in any Act after you’ve acquired the Blue Emerald.

Once you find one, jump into it to enter a minigame where you must hold to swing from ball to ball. Do so to get as close as you can to the Chaos Emerald. When you are close enough, the reticule will lock onto the Emerald and you can just hold to zip straight over to it and collect it.

There is a time limit to the minigame, so if you fail to reach the emerald within the time limit, you will need to either replay the level and find the gold ring again for a second chance or try again at the next one.

After you have collected the emerald, you’ll be forced into a tutorial on how to use its power. During this tutorial, you will unavoidably unlock “Fire!” for using the Red Emerald’s ability for the first time!

All-seeing

Used the Purple Emerald power "Vision".

Collectible

First, look for a large golden bonus ring in any Act after you’ve acquired the Red Emerald.

Once you find one, jump into it to enter a minigame where you must hold to swing from ball to ball. Do so to get as close as you can to the Chaos Emerald. When you are close enough, the reticule will lock onto the Emerald and you can just hold to zip straight over to it and collect it.

There is a time limit to the minigame, so if you fail to reach the emerald within the time limit, you will need to either replay the level and find the gold ring again for a second chance or try again at the next one.

After you have collected the emerald, you’ll be forced into a tutorial on how to use its power. During this tutorial, you will unavoidably unlock “All-seeing” for using the Purple Emerald’s ability for the first time!

Flow Like Water

Used the Light Blue Emerald power "Water".

Collectible

First, look for a large golden bonus ring in any Act after you’ve acquired the Purple Emerald.

Once you find one, jump into it to enter a minigame where you must hold to swing from ball to ball. Do so to get as close as you can to the Chaos Emerald. When you are close enough, the reticule will lock onto the Emerald and you can just hold to zip straight over to it and collect it.

There is a time limit to the minigame, so if you fail to reach the emerald within the time limit, you will need to either replay the level and find the gold ring again for a second chance or try again at the next one.

After you have collected the emerald, you’ll be forced into a tutorial on how to use its power. During this tutorial, you will unavoidably unlock “Flow Like Water” for using the Light Blue Emerald’s ability for the first time!

Vine Climb

Used the Green Emerald power "Ivy".

Collectible

First, look for a large golden bonus ring in any Act after you’ve acquired the Light Blue Emerald.

Once you find one, jump into it to enter a minigame where you must hold to swing from ball to ball. Do so to get as close as you can to the Chaos Emerald. When you are close enough, the reticule will lock onto the Emerald and you can just hold to zip straight over to it and collect it.

There is a time limit to the minigame, so if you fail to reach the emerald within the time limit, you will need to either replay the level and find the gold ring again for a second chance or try again at the next one.

After you have collected the emerald, you’ll be forced into a tutorial on how to use its power. During this tutorial, you will unavoidably unlock “Vine Climb” for using the Green Emerald’s ability for the first time!

The Gentle Flow of Time

Used the Yellow Emerald power "Slow".

Collectible

First, look for a large golden bonus ring in any Act after you’ve acquired the Green Emerald. Once you find one, jump into it to enter a minigame where you must hold to swing from the balls that are targeted. Do so to get as close as you can to the Chaos Emerald. When you are close enough, the reticule will lock onto the Emerald and you can just hold to zip straight over to it and collect it.

There is a time limit to the minigame, so if you fail to reach the emerald within the time limit, you will need to either replay the level and find the gold ring again for a second chance or try again at the next one.

After you have collected the emerald, you’ll be forced into a tutorial on how to use its power. During this tutorial, you will unavoidably unlock “The Gentle Flow of Time” for using the Yellow Emerald’s ability for the first time!

Distinctive Flair

Used the White Emerald power "Extra".

Collectible

First, look for a large golden bonus ring in any Act after you’ve acquired the Yellow Emerald. Once you find one, jump into it to enter a minigame where you must hold to swing from ball to ball. Do so to get as close as you can to the Chaos Emerald. When you are close enough, the reticule will lock onto the Emerald and you can just hold to zip straight over to it and collect it.

There is a time limit to the minigame, so if you fail to reach the emerald within the time limit, you will need to either replay the level and find the gold ring again for a second chance or try again at the next one.

After you have collected the emerald, you’ll be forced into a tutorial on how to use its power. During this tutorial, you will unavoidably unlock “Distinctive Flair” for using the White Emerald’s ability for the first time!

Supercharged

Turned super using the 7 Chaos Emeralds.

Collectible

Once you have all 7 Chaos Emeralds, an eighth Emerald Ability becomes available at the top of the wheel. This is the Super form.

When you activate it, your character becomes invincible and moves much faster. They will also destroy all enemies on contact (except bosses).

The only catch is that you need at least 50 rings to activate the ability. And your rings will gradually deplete while Super form is active. If your rings reach 0, the super form will end and your character will return to their normal self.

Characters in their Super form are not immune to pitfalls or being crushed.

Complete Trip's Story

Trip's Courage

Cleared Trip's story.

Story-Related

After beating the main story, you’ll get access to “Trip’s Story” from the Main Menu.

In this mode of the game, you must play as Trip the Sungazer, and you need to complete every level again. Including the acts that were previously specific to Sonic, Knuckles, Tails, and Amy.

Trip can double-jump, becoming a spike ring, and can embed into walls and platforms while in this spike-ring form. Try to kill as many enemies as possible in this form while you play, as it’ll help with Prickly Protector.

You will also have access to all of the Chaos Emeralds that you managed to collect in the main story, so I strongly recommend collecting them all before starting Trip’s Story so that you have access to the Emerald Powers and Super Trip.

Super Trip is a Dragon, who can fly anywhere at will, making every level a breeze as soon as you’ve collected 50 rings.

Make it to the end of Trip’s Story and beat the final boss to unlock Trip’s Courage.

Don’t forget to check out the Sonic Superstars Infinite Super Form Glitch which may prove very useful in overcoming some of the challenges in this phase.

Defeat the True Final Boss

Victory Fanfare

Defeated the true boss.

After you have beat Trip’s Story and earned the Trip’s Courage trophy, you will be returned to the Main Menu. There, once again (kif you have all 7 Chaos Emeralds), a new option will be revealed; “Last Story.”

Rather than a full story campaign, “Last Story” features one single boss fight and nothing more. You’ll need to access it by pushing up under the glowing purple gemstone in the level select area.

This fight is actually way easier than the final boss fight in Trip’s Story (in my opinion) so you should be able to pull it off in just a few attempts.

The best advice I can give you is to always be looking for and collecting Rings throughout the whole fight. You need enough rings to stay Super Sonic for the full fight. Also, dashing with uses 10 rings, so don’t use it unless you absolutely cannot avoid it. Which would be whenever you get trapped in a Black Hole. These can instakill you, so you need to dash out of them if you get caught.

You unfortunately cannot activate the Sonic Superstars Infinite Super Form Glitch as your Super Form is always active from the start.

Phase Three | Cleanup

Well, you’ve done pretty much everything the game has to offer in terms of story and gameplay, but there’s still a good amount of work ahead of you in this final phase of our Sonic Superstars Trophy Guide. Especially when it comes to farming ability usages for the 5 main characters, as you’ll need to use their signature ability 100 times each.

On top of that, you’ll need to farm Medals from Bonus Worlds, get 600 rings in a single Fruit Act, find all 22 hidden Gold Enemies, Clear FROZEN BASE Act 2’s boss without taking damage, and more! You’re still in for a bit of a ride, but nothing quite as tough as what you’ve already overcome!

Misc Gameplay Trophies

Whirligig World

Cleared 1 Bonus Stage.

When playing any stage in Sonic Superstars, a portal will appear above save checkpoints when you pass by them if you are carrying 50 rings or more.

Upon doing so, stop and jump up into the portal above the checkpoint to enter a Bonus Stage! Inside, your objective will be to navigate to and collect medals, while trying to avoid the red portals which pull you out of the minigame.

To unlock the Whirligig World trophy, enter any Bonus Stage and collect all of the medals to clear the stage.

Fruity Frontier

Cleared an ACT "Fruit".

There are two ways to play a “Fruit” Act, but before you can you will need a pear. Keep playing the game until you receive a Pear either from the egg-capsule roulette at the end of a boss fight, or as a hidden reward in the main story.

Once you have one, do one of the following two things:

1. Go to the World Map and look for a doorway with a pear over it. Push up to enter the doorway, spending one of your pears in the process.

2. Keep playing the game until you are asked at the end of an act if you wish to play a fruit level.

In Fruit acts, you need to collect as many rings as possible without losing too many from taking damage. To unlock the Fruity Frontier trophy, all you need to do is complete one for the first time, regardless of how many rings you collect.

However, you should note that ACT “Fruit” Aficionado requires you to finish a Fruit Act with at least 600 rings!

Buddy Bond

Cleared a Stage with a friend.

Local Co-op

The “Buddy Bond” trophy is really simple to earn, you just need a second controller.

Connect your second controller and make sure it’s logged in to any profile. Then, at character selection, press on the second controller to add Player 2 to the game. Select a character with both controllers and then start any level.

Sonic co-op play is just as pointless as it has ever been, with player two limply being strapped to Player 1’s screen, constantly dropping out of view. This works in your benefit here, though. As player 2 can’t even die, just finish the level as you would normally and the trophy will unlock.

Just pick a nice easy level like BRIDGE ISLAND Act 1 and then finish it!

Ring King

Collected 10,000 Rings.

Cumulative

You will obviously be collecting rings non-stop throughout the Sonic Superstars campaigns, so you can expect that you’ll keep making constant progress towards this “Ring King” trophy.

All in all, you need to have grabbed a cumulative total of 10,000 rings. The trophy only seems to track the rings you’ve collected in a stage if you beat the stage, but I believe any rings that you lost in that run would also count towards the total.

Unfortunately, you can’t see in any way how close you are to accomplishing this feat. Just keep playing and replaying the game’s many acts, collecting every ring you see as you go.

Two Birds, One Stone

Used the Goal Plate to reveal the hidden Item Box.

RNG

At every End Goal Plate, you’ll be able to find a hidden box somewhere in the vicinity. It’s totally invisible, but if you hit it with the Goal Plate, you’ll reveal it and be able to claim its contents.

To unlock the “Two Birds, One Stone” trophy, you need to do exactly that. The best way to do this is to juggle the Goal Plate every time you reach the end of a level in the hopes of snagging the box with it.

The Goal Plate will jump up into the air every time you touch it until it lands, at which point it’ll become stationary.

If you are very lucky, the invisible box might spawn right next to the goal plate. In that case, all you have to do is walk into the plate and the trophy will unlock automatically. This is what happened to me!

Fruitful Endeavor

Turned Lagoon City's Goal Plate into a pile of fruit.

Between LAGOON CITY’s Act 1 and Act 2, there’s an Act “Amy” that you can play. Throughout this act, you’ll notice a lot of different giant fruits. When Amy hits them, they’re knocked off-screen. Each fruit you hit off-screen is actually gathered at the End Goal.

To unlock Fruitful Endeavor, you need to hit a total of 100 Fruits off-screen throughout a single playthrough of LAGOON CITY Act Amy. This is quite easy to do, and you can track your progress via a fruit counter in the lower-left corner of the HUD.

Medal Maestro

Collected 100 Medals from Bonus Stages.

Cumulative

To unlock the Medal Maestro trophy, you need to enter Bonus Worlds as much as possible. See Whirligig World.

In these worlds, you can collect up to three Medals by navigating them carefully and avoiding falling into the red portals.

The trophy will unlock when you have collected a cumulative total of 100 Gold Medals from these minigames. As the limit per minigame is 3, you’ll need to complete at least 34 minigames. However, as some are more difficult than others, you’ll likely have to complete around 40-50 Bonus Level minigames in total.

ACT "Fruit" Aficionado

Collected 600 or more Rings from ACT "Fruit".

To unlock the “ACT “Fruit” Aficionado” trophy, you must gather at least 600 rings from any Fruit Act.

I personally recommend the Fruit Act in BRIDGE ISLAND for this trophy. If you use Tails, his ability to fly makes collecting 600 rings a lot easier.

To achieve 600 rings on this level, you must hit all of the numbered targets and a good majority of the balloons, especially the gold and star-shaped balloons.

The chest at the end contains only 50 rings, so you will need at least 550 rings by the time you land on the top level, before hitting the chest to finish the act.

Unfortunately, every attempt at this trophy will cost 1 Fruit, so you’ll need to collect fruit from post-boss egg containers and then try again when you have a few attempts in the bank.

As a workaround, though, if you are on your last fruit and know you won’t succeed, you can hold , close the game, then load it back up and you’ll still have your one fruit.

Ring Collector

Collected 200 or more Rings when clearing a Stage.

Non-Cumulative

Ring Collector is a much tougher trophy than it sounds. You’ll need to finish any act with at least 200 rings in your possession when you reach the end of the act. Naturally, you’ll want to try and do this on the earlier levels, attempting to do a full run of a level without getting hit would be the best way to go about it.

Note that Bonus Stages do not count for this trophy, you’ll need to do this in a Main Act, not a Fruit or Bonus Act.

Alternatively, you could try the method I used, but it’s tricky:

Enter Golden Capital Act 1 as Trip and make your way through the stage. Rings are in abundance here, so try to grab as many as you can ASAP and then activate Super Trip. Your rings will drain while you play as Super Trip, so make sure you go out of your way to pick up every ring you can find.

There are a lot of containers filled with rings in this level and there’s a part near the end with huge treasure chests you can open which are filled with rings.

At the end of the level, you’ll fall into a room with a piggy bank and it will immediately suck up all of your rings, leaving you one hit away from dead and totally unable to use Super Trip.

By using your other Emerald abilities, try to defeat the Piggy Bank and it will drop all of the rings you were holding when the fight started, which should be around 200-250 rings.

Dash across the floor to collect them all and then it’s a straight shot to the finish line, rings in hand!

Misc Combat Trophies

Heroic Blue Blur

Used Sonic's Drop Dash to defeat 100 enemies.

Cumulative

While playing as Sonic, you can hold in mid-air to immediately drop to the ground and perform a spin-dash. This attack will defeat both enemies that you land on and enemies that you subsequently dash into!

To unlock the Heroic Blue Blur trophy, you must defeat a cumulative total of 100 enemies using this specific ability.

The miniboss at the end of LAGOON CITY Act 1 is perfect for this because it spawns enemies regularly, which are easy to take out in a single drop dash attack. If you just don’t attack the boss, it’ll keep spawning these enemies.

Though this trophy is cumulative, your successful enemy kills in a level are reset after death. Therefore, dying and defeating the same group of enemies over and over is not a viable strategy.

Aerial Takedown Artist

Used Tails' aerial attack to defeat 100 enemies.

Cumulative

While playing as Tails, you can hold in mid-air to begin hovering using his spinning tails. This ability can destroy enemies if the tails themselves come into contact with the enemy. As such, you’ll need to fly into enemies from either below or the side to defeat them.

To unlock the Aerial Takedown Artist trophy, you must defeat a cumulative total of 100 enemies using this specific ability.

Though this trophy is cumulative, your successful enemy kills in a level are reset after death. Therefore, dying and defeating the same group of enemies over and over is not a viable strategy.

Crimson Guardian

Used Knuckles' glide to defeat 100 enemies.

Cumulative

While playing as Knuckles, you can hold in mid-air to begin gliding with his fists out. This ability can destroy enemies if they come into contact with Knuckles’ spiked fists. As such, you’ll need to glide into enemies from the side to defeat them.

To unlock the Crimson Guardian trophy, you must defeat a cumulative total of 100 enemies using this specific ability.

The miniboss at the end of LAGOON CITY Act 1 spawns enemies regularly, which are somewhat awkward to hit with Knuckles’ glide, but are still perfectly farmable in groups of 2-5 per spawn. If you just don’t attack the boss, it’ll keep spawning these enemies.

Though this trophy is cumulative, your successful enemy kills in a level are reset after death. Therefore, dying and defeating the same group of enemies over and over is not a viable strategy.

Tenderhearted Hammer-wielder

Used Amy's Hammer to defeat 100 enemies.

Cumulative

While playing as Amy, you can hold in mid-air to double-jump with a hammer-spin attack. This ability can destroy enemies if they come into contact with Amy’s hammer. If you keep held down, she will then continue hammering the ground as you move left/right with .

To unlock the Tenderhearted Hammer-wielder trophy, you must defeat a cumulative total of 100 enemies using this specific ability.

The miniboss at the end of LAGOON CITY Act 1 is perfect for this because it spawns enemies regularly, which are easy to take out by double-jumping and holding as Amy, then moving left/right while she repeatedly swings her hammer. If you just don’t attack the boss, it’ll keep spawning these enemies.

Though this trophy is cumulative, your successful enemy kills in a level are reset after death. Therefore, dying and defeating the same group of enemies over and over is not a viable strategy.

Prickly Protector

Used Trip's double jump to defeat 100 enemies.

Cumulative

While playing as Trip, you can press and hold in mid-air to transform into a ring of sharp spikes. This ability can destroy enemies if they come into contact with the ring of spikes.

To unlock the Prickly Protector trophy, you must defeat a cumulative total of 100 enemies using this specific ability.

The miniboss at the end of LAGOON CITY Act 1 spawns enemies regularly, which are pretty awkward to hit with Trip’s double-jump, but you can kind of farm handfuls of them at a time. Remember to hit and hold again each time that you bounce off an enemy to re-activate the double-jump ability. If you just don’t attack the boss, it’ll keep spawning these enemies.

Though this trophy is cumulative, your successful enemy kills in a level are reset after death. Therefore, dying and defeating the same group of enemies over and over is not a viable strategy.

Zap Scrap Star

Cleared Zap Scrap in Frozen Base without taking damage.

Challenging

The “Zap Scrap Star” trophy is easier than it sounds. Act 2 of FROZEN BASE is a totally unique “Bullet Hell” style level, in which you pilot an egg-drone and shoot at enemies around you.

The level is broken up into three stages, and you’ll need to complete all three without taking a single hit of damage to unlock the Zap Scrap Star trophy.

The first phase is the hardest one to avoid taking damage in. You’ll need to carefully destroy all of the large pink donut machines without letting the hordes of other enemies hit or shoot you.

Focus on staying alive and don’t take any chances. Keep your eyes fixed on your ship so that you can always see incoming damage and then just shoot in the general direction of your objective with held down the whole time.

In the second phase, it’s more of the same but there’s only one enemy to focus on. It opens the panel on the front of its cylindrical body to fire pellets at you. Be careful not to corner yourself right before the boss shoots at you and then focus exclusively on avoiding the pellets. You should be holding the whole time so that a few errant bullets hit the boss in its weak spot behind the panel.

Lastly, in the final phase, another spaceship will spawn. It has some bauble-like weak-points that orbit the center mass, and then another outer layer of defensive domes that block your bullets. That said, it’s still really easy to damage the boss. Just keep firing to the right.

Your main focus shouldn’t be on damaging the boss anyway. It will launch fistfuls of pellets up into the air, which then rain down on you from above. You should actively focus on avoiding these and the boss will receive damage over time as long as you keep held down.

Continue this until the boss is defeated and the trophy should unlock, if you truly avoided taking any damage for the whole act.

All in a Day's Work

Defeated 1,000 enemies.

Grind

Cumulative

Throughout your two playthroughs of the game, you will defeat hundreds of enemies, some even unintentionally. On top of that, when achieving 100 ability kills with every character, that’s 500 more kills at least.

As such, you’re likely to unlock the “All in a Day’s Work” trophy for destroying a cumulative total of 1,000 enemies naturally as you play. If not, just keep replaying levels and defeating enemies until you do.

Gold Enemy Hunter

Defeated the gold enemies in all Stages.

Collectible

Almost every stage contains a very well-hidden Golden Enemy. Upon defeating them, you will receive a medal. To unlock the “Gold Enemy Hunter” trophy, you will need to find and destroy every one of the 22 gilded enemies hidden throughout the game’s various acts.

To make matters worse, you then need to complete the rest of the stage without dying, or you’ll have to start the whole run from scratch! You can’t just hit the gold guy and bounce, you have to see the level through and not bungle it at all. That includes the final level and the final boss…

It’s a bit brutal, especially in the later stages. But hopefully, you’ve now got the experience to see it through, plus you can still employ use of the Sonic Superstars Infinite Super Form Glitch to make things easier (provided SEGA hasn’t patched it out!!).

Check out our Sonic Superstars Gold Enemy Guide for instructions on finding them all, and then you’ll receive the “Gold Enemy Hunter” trophy upon your success!

PlatGet!

Emerald Expert

Unlocked all trophies.

After collecting every trophy in this Sonic Superstars Trophy Guide, the "Emerald Expert" Platinum Trophy will unlock. Congratulations!

Thanks for Reading

Plat Get!

Thank You!

Thank You for choosing PlatGet as your source for this Sonic Superstars Trophy Guide.

Wondering what to complete next? Browse our complete guide selection or check out our friends at PlatPrices.com to filter the PS Store based on price, trophy difficulty, or completion time.

Got a question, some feedback, or just want to say thanks? Drop a comment in the discussion section below, we'd love to hear from you! No account required!!

Discussion

We've Partnered with NordVPN

You may see links to NordVPN products and services on our site. Purchasing a NordVPN Subscription via one of these links is a great way to support us! You would be helping us continue releasing quality guides—as we’ll receive a small commission—but you’ll also get a great deal on the world’s leading VPN!
Grab the Special Deal!