Demon Slayer The Hinokami Chronicles Trophy Guide

Demon Slayer: The Hinokami Chronicles

47 Trophies (1320 Points)

1

2

12

32

Console

PlayStation 4, PlayStation 5

Release Date

October 15th, 2021

Publisher

Sega, Aniplex Inc.

Developer

CyberConnect2

FAQ

How long does it take to beat Demon Slayer: The Hinokami Chronicles and unlock all trophies?

Around 8 to 15 hours depending on your skill. Some of the S-Ranks are very tough.

How difficult is it to beat Demon Slayer: The Hinokami Chronicles and unlock all trophies?

Medium (5/10)

Does Demon Slayer: The Hinokami Chronicles have online trophies?

No

Does Demon Slayer: The Hinokami Chronicles have difficulty-specific trophies?

Yes

Does Demon Slayer: The Hinokami Chronicles have missable trophies?

No

Does Demon Slayer: The Hinokami Chronicles have glitched trophies?

No

What is the minimum number of playthroughs required to unlock all trophies in Demon Slayer: The Hinokami Chronicles?

One, plus cleanup

Does Demon Slayer: The Hinokami Chronicles have a Platinum Trophy?

Yes

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Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles Trophy Guide and Road Map for PlayStation 4 & PlayStation 5

Welcome to our Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles Trophy Guide. This anime action-fighting game is based on the hit Anime series “Demon Slayer,” or “Kimetsu no Yaiba” in its native Japanese.

The game follows the story of the anime’s first season as well as the movie (also released as separate episodes). The main gameplay takes place during the story’s key conflicts, in which you’ll control the main Demon Slayer in that scene, usually Tanjiro.

Phase One | Complete the Main Story, Complete Reward Missions, Collect Memory Fragments

In this first phase of our Demon Slayer Trophy Guide, your main goal should be to just play through all 8 Chapters of the game’s story mode.

Along the way, try to earn S-Rank ratings in every fight. You can do this by trying to finish each fight with at least 80% HP and as quickly as you can.

Don’t worry if you miss some, we’ll need to return to perform cleanup later in the trophy journey, but the more of them you can complete with a rating of S now, the less trouble you’ll have with cleanup later.

As well as the fight missions, however, you’ll find yourself in a lot of situations where you can freely explore a very small area. During these sections, you can press to pull up a map.

You should use this map at every opportunity to find all Blue Exclamation Marks (Reward Mission Objectives) and all iridescent Memory Fragments.

By checking the map in every new area and always taking the time to collect anything extra, you will ensure:

Again, anything you miss can just be collected later in the cleanup phase, but the more you do now the more you’ll benefit later.

Unmissable Story Trophies

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Prologue

Complete the Prologue.

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Story

Unmissable

The first chapter in the game is the Prologue. It contains one long tutorial fight to teach you the controls and will end with you triggering a Trance Memory.

Once the final cutscene plays, the Prologue trophy should unlock.

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Entranced

Trigger a Trance Memory.

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Story

Unmissable

Trance Memories are short cutscenes which play during specific battles throughout the story. You will see many of these and don’t need to do anything to make them happen.

The first one will occur during the prologue’s tutorial fight and cannot be missed.

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Final Selection

Complete Chapter 1: Final Selection.

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Story

Unmissable

Reach the end of Chapter 1’s main story with any rating to unlock the Final Selection trophy.

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The Swamp Demon

Complete Chapter 2: The Swamp Demon.

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Story

Unmissable

Reach the end of Chapter 2’s main story with any rating to unlock The Swamp Demon trophy.

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Death Match in Asakusa

Complete Chapter 3: Death Match in Asakusa.

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Story

Unmissable

Reach the end of Chapter 3’s main story with any rating to unlock the Death Match in Asakusa trophy.

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Echoing Drums

Complete Chapter 4: Echoing Drums.

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Story

Unmissable

Reach the end of Chapter 4’s main story with any rating to unlock the Echoing Drums trophy.

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Hinokami

Complete Chapter 5: Hinokami.

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Story

Unmissable

Reach the end of Chapter 5’s main story with any rating to unlock the Hinokami trophy.

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Hashira Meeting

Complete Chapter 6: Hashira Meeting.

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Story

Unmissable

Reach the end of Chapter 6’s main story with any rating to unlock the Hashira Meeting trophy.

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The Butterfly Mansion

Complete Chapter 7: The Butterfly Mansion.

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Story

Unmissable

Reach the end of Chapter 7’s main story with any rating to unlock The Butterfly Mansion trophy.

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Mugen Train

Complete Chapter 8: Mugen Train.

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Story

Unmissable

Reach the end of Chapter 8’s main story with any rating to unlock the Mugen Train trophy.

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The Hinokami Chronicles

Complete the entire story of the Hinokami Chronicles.

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Story

Unmissable

Reach the end of Chapter 8’s main story with any rating to unlock The Hinokami Chronicles trophy for having completed all 8 Chapters.

Phase Two | Story Mode Cleanup & S-Ranks

In this second phase of our Demon Slayer Trophy Guide, you will now need to replay any missions that you still need S-Rank for. This is a good time to collect any Memory Fragments or Rewards that you still need, too.

By the end of this phase, you should have an S-Rank rating in all battles, and all of the Rewards Trophies.

S-Rank Trophies

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Prologue Rank S

Achieve a chapter rank of S on the Prologue.

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Chapter-Specific

Skill-based

The Prologue Rank S trophy will unlock when you achieve an S Rank rating on the Prologue chapter. For tips on earning an S Rank, see All Chapters S Rank.

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Chapter 1 Rank S

Achieve a chapter rank of S on Chapter 1: Final Selection.

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Chapter-Specific

Skill-based

The Chapter 1 Rank S trophy will unlock when you achieve an S Rank rating on Chapter 1: Final Selection. For tips on earning an S Rank, see All Chapters S Rank.

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Chapter 2 Rank S

Achieve a chapter rank of S on Chapter 2: The Swamp Demon.

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Chapter-Specific

Skill-based

The Chapter 2 Rank S trophy will unlock when you achieve an S Rank rating on Chapter 2: The Swamp Demon. For tips on earning an S Rank, see All Chapters S Rank.

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Chapter 3 Rank S

Achieve a chapter rank of S on Chapter 3: Death Match in Asakusa.

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Chapter-Specific

Skill-based

The Chapter 3 Rank S trophy will unlock when you achieve an S Rank rating on Chapter 3: Death Match. For tips on earning an S Rank, see All Chapters S Rank.

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Chapter 4 Rank S

Achieve a chapter rank of S on Chapter 4: Echoing Drums.

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Chapter-Specific

Skill-based

The Chapter 4 Rank S trophy will unlock when you achieve an S Rank rating on Chapter 4: Echoing Drums. For tips on earning an S Rank, see All Chapters S Rank.

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Chapter 5 Rank S

Achieve a chapter rank of S on Chapter 5: Hinokami.

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Chapter-Specific

Skill-based

The Chapter 5 Rank S trophy will unlock when you achieve an S Rank rating on Chapter 5: Hinokami. For tips on earning an S Rank, see All Chapters S Rank.

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Chapter 6 Rank S

Achieve a chapter rank of S on Chapter 6: Hashira Meeting.

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Chapter-Specific

Skill-based

The Chapter 6 Rank S trophy will unlock when you achieve an S Rank rating on Chapter 6: Hashira Meeting. For tips on earning an S Rank, see All Chapters S Rank.

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Chapter 7 Rank S

Achieve a chapter rank of S on Chapter 7: The Butterfly Mansion.

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Chapter-Specific

Skill-based

The Chapter 7 Rank S trophy will unlock when you achieve an S Rank rating on Chapter 7: The Butterfly Mansion.

This chapter is quite different from the others because you will need to get an S-Rank on the two minigames in this chapter; Gourd Breaker and Tea Splasher.

Not only will you need to dominate the Normal Difficulty versions of these minigames, but you will need to play them on Hard difficulty and still earn S Ranks.

These can be extremely difficult because you’ll need to essentially earn mostly “Great” ratings with each button-press and avoid getting “Bad” as much as physically possible.

At the end of the day, they’re just Muscle Memory. Replay the two minigames as much as you need to, but each time patiently take in the pattern of buttons, which remains the same every single time you play.

Eventually, you’ll know the inputs well enough to earn an S Rank and probably surprise yourself!

For tips on earning an S Rank, see All Chapters S Rank.

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Chapter 8 Rank S

Achieve a chapter rank of S on Chapter 8: Mugen Train.

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Chapter-Specific

Skill-based

The Chapter 8 Rank S trophy will unlock when you achieve an S Rank rating on Chapter 8: Mugen Train. For tips on earning an S Rank, see All Chapters S Rank.

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All Chapters Rank S

Achieve a chapter rank of S on every chapter.

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Difficulty-Specific

Grind

Skill-based

The All Chapters Rank S trophy is easily the hardest trophy in the game. To unlock it, you will need to achieve a rating of S in all possible areas throughout Story Mode’s 9 Chapters.

That includes:

Fortunately, you don’t need to completely replay the game and can skip anything that isn’t required. When you select a chapter from the Storyline menu, you can choose to jump straight into specific fights and just replay them as needed until you achieve S Rank.

Typically, to achieve S-Rank, you will want to complete the match with at least 90% of your HP remaining and do so in under 120 seconds to almost guarantee a good score.

Other ways to improve your score per fight include:

  • Use an Ultimate Art at least once.
  • Use Boost at least once.
  • Use Skills as much as possible.
  • Grab the enemy ( + ) at least once.
  • Get a combo of around 25.

Completing a fight quickly can be a challenge sometimes, but a good strategy is to just keep your distance and find an opportunity to stand still. When you’re still for long enough, you will charge up your Special Gauge faster, allowing you to use more skills in a shorter amount of time.

While avoiding the enemy to recharge your skill gauge, if you have a support fighter, you can use to have them attack the opponent and keep them busy, buying yourself a bit more time to recharge.

Once ready, wait for an opening in your opponent’s attacks and then hold without pushing and you’ll charge at the enemy, hopefully making them stumble as you come into contact.

This is your opportunity to then get in a full combo, followed by a combo, until you have used all of your skills.

The more difficult story missions, like the ones with Rengoku in Chapter 8, are typically a bit more lenient and will let you earn S-rank with as little as 50% HP remaining.

The most difficult Story Mission battle by far is Chapter 8: Upper Rank 3, Battle 2: Kyojuro vs. Akaza.

The best strategy for this fight is to avoid Akaza’s attacks as much as you can throughout the fight, playing it very safe. Whenever he does the attack where he slams his heel down into the ground, avoid it and then hold to close in on him quickly.

From there, you hit him with a + combo, then + to juggle Akaza. If you’re lucky, you can squeeze in another + followed by + up to two more times.

Then, just go back to avoiding attacks and waiting for that heel-stomp opportunity to come up again.

The hardest missions to earn S-rank on are the Hard Difficulty Special Missions. Fortunately, in these missions, you can choose whatever team combination you like.

A good team that always seemed to work for me was Zenitsu and Sakonji. The method is pretty slow, but with a bit of practice it can definitely be used for all Special Missions, you just need to perfect the strategy and do it as fast as possible.

Start by avoiding your opponent’s attacks until you see an opening, then hit them with a combo. At the end of the combo, hold towards the enemy and mash to repeatedly use Thunderclap & Flash. This will deal a lot of damage and effectively juggles your opponent.

Once your Special Gauge empties, use to dodge away and then try to find an opportunity to stand still and charge your Special Gauge. Use to have Sakonji distract the opponent momentarily.

Once your gauge is full, hold to quickly rejoin the fight and then repeat the strategy.

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I’m On It

Clear a special mission for the first time.

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Special Missions are optional gold-colored side-missions that appear on the level selection map as you progress.

The first one that appears will be “The Woodland Menace” in Chapter 2, once you complete the Chapter.

Complete it with any rating and the “I’m On It” trophy will unlock.

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Special Agent

Earn S ranks on five special missions (difficulty: normal).

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Difficulty-Specific

Skill-based

Every Chapter except the Prologue has at least one “Special Mission,” meaning there are eight of them in total.

To unlock the Special Agent trophy, you will need to have an S-Rank completion rating on Normal Difficulty for just five of the eight available.

Considering that you need to get S-Ranks on all Special Missions—both on Normal and Hard difficulties—for the All Chapters S Rank trophy, this trophy will unlock on the way.

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Smashing Gourds

Clear Gourd Breaker in Chapter 7: The Butterfly Mansion for the first time.

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Chapter-Specific

During Chapter 7: The Butterfly Mansion, you will get to play a minigame where you blow air into a Gourd to break it. Simply complete this minigame with any rating to unlock the Smashing Gourds trophy.

That being said, you should aim to achieve S-rank to unlock the A Lotta Hot Air trophy.

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A Lotta Hot Air

Earn an S rank in the Gourd Breaker minigame on normal difficulty.

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Chapter-Specific

Difficulty-Specific

Skill-based

Unlocking the A Lotta Hot Air trophy requires you to earn an S-Rank on the Normal Difficulty version of the Gourd Breaker minigame.

To unlock Chapter 7 Rank S, you will need to earn S-Ranks on both the Normal and Hard difficulty versions of the Gourd Breaker Minigame, so you should get plenty of practice in.

Once you’ve played the minigame for the first time, you can access it directly from the Storyline level select menu.

With the Gourd Breaker minigame, each button press comes in a set of two, so you will need to push the button when the first prompt reaches the center of the circle, and then release the button when the second prompt reaches the center of the circle.

The more perfect the alignment of the button prompt and circle, the higher rating you will receive; either “Great,” “Good,” or “Bad.”

To get an S-Rank, you will need to attempt to essentially never earn a Bad rating, keep your combo going as long as you can, and aim to hit mostly “Great” ratings for each prompt.

The best advice I can give you hear is simply “Practice makes perfect.” The game’s pattern remains the same every time you play it, so by simply replaying the minigame over and over, you can learn the correct pattern by muscle memory and earn an S Rank with ease.

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(Don’t) Spill the Tea

Clear Tea Splasher in Chapter 7: The Butterfly Mansion for the first time.

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Chapter-Specific

In the Butterfly Mansion during Chapter 7, you will get to play a Minigame where you need to push a sequence of buttons with good timing to snatch a cup from your rival.

Complete the Minigame with any Rating to unlock (Don’t) Spill the Tea. If you can muster an S-Rank, go for it to earn In Too Steep.

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In Too Steep

Earn an S rank in the Tea Splasher minigame on normal difficulty.

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Chapter-Specific

Difficulty-Specific

Skill-based

Unlocking the In Too Steep trophy requires you to earn an S-Rank on the Normal Difficulty version of the Tea Splasher minigame.

To unlock Chapter 7 Rank S, you will need to earn S-Ranks on both the Normal and Hard difficulty versions of the Tea Splasher Minigame, so you should get plenty of practice in.

Once you’ve played the minigame for the first time, you can access it directly from the Storyline level select menu.

With the Tea Splasher minigame, each button press will arrive individually and you’ll need to try and push the corresponding button the moment each prompt reaches the center of the circle.

The more perfect the alignment of the button prompt and circle, the higher rating you will receive; either “Great,” “Good,” or “Bad.”

To get an S-Rank, you will need to attempt to essentially never earn a Bad rating, keep your combo going as long as you can, and aim to hit mostly “Great” ratings for each prompt.

This simple advice is the best that I can offer; “Practice makes perfect.” The game’s pattern remains the same every time you play it, so by simply replaying the minigame over and over, you can learn the correct pattern by muscle memory and earn an S Rank with ease.

With the Tea Splasher minigame in particular, this is a tricky feat to accomplish and it will seem impossible for a long time, especially on Hard Difficulty. Don’t give in, just persevere and you’ll eventually surprise yourself.

Reward Trophies

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Déjà Vu

View a memory fragment.

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Throughout the game, you will unlock various memory fragments which retell the events of the Demon Slayer anime. You’ll unlock four right at the start of the game, after beating the prologue.

You can watch a Memory Fragment from the Level Select menu by highlighting the blue diamond with the videotape icon on it and then pressing .

A menu will open, press again to view the Memory Fragment. You’ll eventually need to view 50 of these to unlock the Never Forget trophy, so you should always view any that you unlock as soon as you can.

Fortunately, skipping a Memory Fragment counts as viewing it, so you can actually just hold as soon as it starts playing.

The Deja Vu trophy will unlock as soon as you watch your first Memory Fragment.

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Reminiscence

View 25 memory fragments.

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As with Deja Vu, Reminiscence requires you to watch Memory Fragments that you’ve unlocked by making story progress.

Watch 25 of these Fragments to unlock the trophy.

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Never Forget

View 50 memory fragments.

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As with Deja Vu, Never Forget requires you to watch Memory Fragments that you’ve unlocked by making story progress.

Watch 50 of these Fragments to unlock the trophy.

There are 53 in total, so you can choose to skip up to three of them. Most of them will unlock automatically as you progress through the story, but many can also be found on the ground during various exploration sections of the story.

Make sure you always press to open the map and look for Memories at the glowing, iridescent icons whenever you are able to roam an area freely.

When you’re in the Level Select menu, you can actually see where to find any Memory Fragments you’re missing by highlighting them and reading the pop-up information.

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One of a Kind

Customize your Slayer ID.

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You can easily add Profile Photos to your Slayer ID by selecting them in the archive (Title Screen/Pause Menu -> Archives -> Profile Photos).

Apply one or more Profile Photos to your Slayer ID from the Archives or Slayer ID menu to unlock One of a Kind.

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Photogenic

Collect 200 profile photos.

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Collectible

You will unlock Profile Photos throughout the game by completing Story Missions, Optional Reward Missions, and Special Missions, earning S-Ranks, and viewing Memory Fragments.

You can view your Profile Photo collection at any time by going to “Archive” from the Title Screen or Pause menu and then choosing “Profile Photos”.

There are 385 that you can collect in total, but you will only need 200 to unlock the Photogenic trophy.

This should happen naturally throughout your attempts to earn S-Ranks in all events, but if not you can always purchase more Profile Photos from the Rewards Screen using Kimetsu Points that you’ve earned and collected.

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Memory Lane

Collect 200 quotes.

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Collectible

You will unlock Quotes throughout the game by completing Story Missions, Optional Reward Missions, and Special Missions, earning S-Ranks, and viewing Memory Fragments.

You can view your Quote collection at any time by going to “Archive” from the Title Screen or Pause menu and then choosing “Quotes”.

There are 341 that you can collect in total, but you will only need 200 to unlock the Memory Lane trophy.

This should happen naturally throughout your attempts to earn S-Ranks in all events, but if not you can always purchase more Quotes from the Rewards Screen using Kimetsu Points that you’ve earned and collected.

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Audiophile

Collect 50 music tracks.

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Collectible

You will unlock Music throughout the game by completing Story Missions, Optional Reward Missions, and Special Missions, earning S-Ranks, and viewing Memory Fragments.

You can view your Music Track collection at any time by going to “Archive” from the Title Screen or Pause menu and then choosing “Music Tracks”.

There are 85 that you can collect in total, but you will only need 50 to unlock the Audiophile trophy.

This should happen naturally throughout your attempts to earn S-Ranks in all events, but if not you can always purchase more Music Tracks from the Rewards Screen using Kimetsu Points that you’ve earned and collected.

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No Panel Unturned

Unlock every panel of a single reward board.

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Whenever you pause mid-game via you’ll see a “Rewards” option at the top. Select it to view the reward panels.

Each chapter has its own panel, including the Prologue. Most panels unlock by completing missions, earning S Ranks, viewing Memories, and completing Reward Objectives.

You can skip difficult objectives, however, by just purchasing the reward panels you want using Kimetsu Points.

Get as many as you can naturally in the Prologue Chapter and then use Kimetsu Point to buy the rest until you’ve unlocked the full image below the panels.

The No Panel Unturned trophy will then unlock.

You do not need to unlock every single Reward Panel.

Phase Three | Versus & Training Modes

The final stage of our Demon Slayer Trophy Guide is a nice gentle cruise to the finish line. All you need to do is complete a few objectives in Versus Mode for the Versus Mode Trophies, and then finish your journey off by completing 100 battles in Training Mode for the Training Mode Trophies.

Note that all of the Versus Mode trophies can optionally be done with a friend, which will make things easier as they can let you get hits in and win in the specific ways you need to.

Versus Mode Trophies

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There Can Only Be One

Play VS Mode for the first time.

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To unlock There Can Only Be One, you just need to complete your very first Versus Mode match. You can do this solo or against an online opponent/friend.

Once the match ends, the trophy will unlock.

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A Taste for Competition

Win in VS Mode for the first time.

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A Taste for Competition is similar to There Can Only Be One in that you will just need to complete a single match in Versus Mode. However, you will need to actually win the match for this trophy to unlock.

The easiest way to unlock this trophy is by playing with a friend online and then asking them to stand still and let you beat them.

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Ultimate Finish

Get an Ultimate Art Finish in VS Mode.

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To unlock the Ultimate Finish trophy, you will need to land an Ultimate Art attack when your opponent’s health is low enough to trigger a Finishing Cut version of the attack, which depletes their remaining HP.

Note that if you are playing matches with multiple rounds, you will need to get the Ultimate Art Finish on the final round, otherwise it won’t trigger a finishing cut because the opponent can still get up for the next round.

In offline play, you can change the “Rounds to Win” setting to just 1 in the match settings.

You’ll want to trigger the Ultimate Art attack on your opponent once they’re at about 20% HP, so save your boost gauge throughout the fight so that you have one prepared. If you manage to charge a Level 2 or Level 3 Ultimate Art Attack, then you’ll be able to defeat them from 40% or even 50% remaining HP.

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Combo No. 25

Get a 25-hit combo in VS Mode.

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Non-cumulative

To unlock Combo No.25, you will need to hit an opponent 25 consecutive times in a single attempt. This can be achieved by using characters like Giyu, whose Ultimate Art adds around 15 hits to the combo meter. You can then hit the opponent with a 10-hit combo before triggering an Ultimate Art to get the rest of the hits in.

Another good method is to use Kyojuro Rengoku and set Sakonji Urokodaki as your support fighter. Then, with a bit of practice and the right timing, put in the following combo to achieve a 25-hit combo:

  • + , + ,
  • + , + ,
  • + , + ,

You should juggle the opponent several times before summoning Sakonji to finish off the combo.

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Death By a Thousand Cuts

Finish off your opponent with a Light Attack: 5-Hit Combo in VS Mode.

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To unlock Death By a Thousand Cuts, you need to defeat your opponent using a specific combo.

In Versus Mode, either against AI or a Friend, you will need to activate Boost ( with a full gauge) and then press five times in a row to trigger a special light attack combo which has its own animation. You will need to use this special combo to deliver the final blow of the fight.

Note that if you are playing matches with multiple rounds, you will need to get the Light Attack: 5-Hit Combo Finish on the final round, otherwise it won’t count because the opponent can still get up for the next round.

In offline play, you can change the “Rounds to Win” setting to just 1 in the match settings.

The best strategy is to play with a friend because they can just stay idle and let you do what you need to. Get their HP down to about 15-20% and then trigger Boost before pushing 5 times and initiating the combo.

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Perfect Record

Win in VS Mode without losing a single round.

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To unlock the Perfect Record trophy, you will need to win every round in a single match.

You can make this trophy much easier by just playing offline and setting the “Rounds to Win” option to 1 in Match Settings. You can also set the difficulty to “Very Easy” for an even easier experience.

Alternatively, you can play with a friend online and just ask them to stay still while you farm them for wins. Win every round and the trophy will unlock.

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On Second Thought…

Perform an Emergency Escape in VS Mode.

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Emergency Escape is a maneuver you can employ when fighting with a support fighter. While you have two full bars in the support gauge, and you’re currently being attacked by an enemy, you can press to have your support fighter join the fight and pull you to safety, effectively breaking your opponent’s combo.

To unlock “On Second Thought…,” you will need to activate an Emergency Escape during a Versus Mode fight.

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Practice Makes Perfect

Play Practice mode.

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Probably the easiest trophy in the game, just go to Versus Mode from the title screen and then choose “Practice.”

Select your fighters and then begin the practice mode session to immediately unlock the trophy, you don’t even need to end the fight.

Training Mode Trophies

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A Fast Learner

Clear a Rank 1 challenge in Training.

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When you select “Training” from the Title Screen, you’ll be given access to a list of battles against key characters from the story. These battles all have three additional objectives, but you don’t need to complete them for any trophy in this list.

To unlock the “A Fast Learner” trophy, just defeat your opponent in any of the Rank 1 fights available through the Training Mode menu.

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The Student Becomes The Master

Clear a Rank 10 challenge in Training.

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Each of the fighters available under the Title Screen’s “Training” option have 10 battles available. Each of these 10 battles has three objectives, you do not need to complete any of these objectives for any trophy in this list.

All you need to do is complete all 10 fights for any of the available characters by defeating your opponent in each one. Every time you complete one battle in a character’s list, the next one on the list will unlock.

Once you have unlocked and completed the Rank 10 fight for any character, the “The Student Becomes The Master” trophy will unlock.

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Always Be Prepared

Clear 10 characters’ Rank 10 challenges in Training.

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Grind

For the Always Be Prepared trophy, you will need to complete all 10 challenges available for at least 10 of the characters in Training Mode.

While there are task checklists for each challenge, you do not need to complete any of them for any trophy.

This takes quite a long time, with each fight lasting about 1.2 minutes on average, which means you’re looking at around 2 hours of just these fights. I recommend getting something up on another screen to entertain you while you play.

You can also use during character selection to randomize your choice, keeping the fights somewhat entertaining.

Plat Get!

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Trophy Collector

Collect all trophies in Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles.

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Once you have acquired every other trophy in this Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles Trophy Guide, the “A Tale of Origins and Endings” platinum trophy will unlock.

Thank you for choosing PlatGet as your source for a Demon Slayer: The Hinokami Chronicles Trophy Guide. Consider checking out our other guides!

Follow us on Twitter @GetPlat or Instagram @platget for updates on new reviews and guides, as well as small anecdotes about our platinum journeys.

About the Author

More fond of single-player experiences and story-driven games than anything else, TheDblTap has a keen eye for secrets and collectables, a skill which serves him well as a Trophy Hunter. However, with little patience and poor timing, he can struggle where MrZhangetsu would succeed.

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