PlayStation 4, PlayStation 5

Punch Club 2: Fast Forward Trophy Guide

Time
30h
Difficulty
5/10
Trophies
1
1
16
32
Online Trophies
x
Missable Trophies
x
Difficulty Trophies
x
Glitched Trophies
x

General Info

FAQ

How long does it take to beat Punch Club 2: Fast Forward and unlock all trophies?

Around 30 Hours.

How difficult is it to beat Punch Club 2: Fast Forward and unlock all trophies?

Medium (5/10).

Does Punch Club 2: Fast Forward have online trophies?

No.

Does Punch Club 2: Fast Forward have difficulty-specific trophies?

No.

Does Punch Club 2: Fast Forward have missable trophies?

No.

Does Punch Club 2: Fast Forward have glitched trophies?

No.

What is the minimum number of playthroughs required to unlock all trophies in Punch Club 2: Fast Forward?

One.

Does Punch Club 2: Fast Forward have a Platinum Trophy?

Yes.

Trophy Guide

Punch Club 2 Trophy Guide and Road Map for PS4 & PS5

Welcome to our Punch Club 2: Fast Forward Trophy Guide. Punch Club is a resource management game in which you must raise your stats and manage your needs each day while juggling your workplace responsibilities and your fighting career.

The game is filled to the brim with witty dialogue, nostalgic 80s references, and addictive gameplay. Spread across three varying chapters, the journey of the nameless protagonist is a lengthy but enjoyable one. Gameplay mechanics are drip-fed to you throughout the game to ensure you’re eased into the increasing complexity of the various mechanics at play.

Though the trophy journey is just around 20 hours, you’ll find that the majority of that time is enjoyable; so long as you don’t lock yourself into needing a second playthrough!

Many trophies are tied to specific events which only occur in specific chapters. If you move too quickly up the tournament ranks, you could end up missing an event! Read on to set your mind at ease, as our guide will help you avoid such a fate!

Phase One | Silver's League

Silver’s League is the first fighting tournament you’ll enter and it acts as the central narrative for Chapter One. To advance to Chapter Two, you will need to beat all of the fighters in Silver’s League and rise up to Rank 1, with over 2,000 GPP.

That’s your main objective in this first phase of our Punch Club 2 Trophy Guide, however, the way the trophies in this game work mean that you’ll want to avoid progressing to the next league until you have every trophy associated with your current chapter. This way you can avoid accidentally adding an extra playthrough to your trophy journey!

As such, I strongly suggest that you avoid fighting Aesopp until you have every Silver’s League Trophy.

Other than that, there are a few Misc Trophies to keep an eye on, which you’ll be able to work on throughout your entire trophy journey. You won’t be locked out of these so there’s no rush to complete them in this phase, but it will be helpful for you to take a glance at them to see what’s coming up.

Note that it is safe to miss Sign-ups at the gym, it won’t affect your ranking. However, if you sign up for a fight and then don’t show up to it, you’ll automatically lose that fight and drop in the tournament.

Lastly, it is entirely safe to play on “Easy” difficulty as there are no difficulty-specific trophies. To be honest, the game’s pretty darn difficult, so don’t be shy about doing this.

Silver's League Trophies

Good Person Chip

Can this device read my thoughts?

Story-Related

Chapter-Specific

Unmissable

After being apprehended at Apu’s shop, you’ll be taken to the Police Station where they’ll install your Good Person Chip, so that you can start earning GPP and moving up in the world. At that point, you’ll unavoidably receive the Good Person Chip trophy!

First winning

You feel the adrenaline pumping in your veins.

Story-Related

Chapter-Specific

Unmissable

You’ll unlock the “First winning” trophy after you win your very first fight! This can be anywhere in the game, but Silver’s Gym is a good place to earn it, via the tutorial fight in the ring there.

Your first job

Now you see, getting a job wasn't so hard, right?

Story-Related

Chapter-Specific

Unmissable

You can either get a job from Bobo at his Father’s Slime Farm, the Russians at the Junkyard, or the owner of the Noodle Shop. Whichever job you choose (you should choose them all), when you’re hired, the “Your first job” trophy will unlock!

Intriguing candies

These candies help your mom to sleep. What a smell…

Story-Related

Chapter-Specific

If you visit the “Old House” where your Mom is during the day and try to prepare a meal from the Fridge, your Mom will complain about the noise and prevent you from accessing the fridge.

The first time this happens, you’ll get the idea to ask Apu about Sleeping Pills. Go to Apu’s Store and do exactly that.

He’ll dance around the topic a bit, but ultimately, you’ll then be able to purchase Sleeping Candies from the vending machine in his store. Purchase at least one and then head back to the Old House during the day and try to use the Fridge.

Mom will interrupt again, but during a short cutscene, you’ll give her one of the Candies. These help her sleep through any noise you might make while cooking, giving you access to the fridge again.

During the cutscene, the “Intruiging candies” trophy will unlock!

Depressed visitor

You met K. He seems a little mysterious.

Story-Related

Chapter-Specific

Go to “Club Street” (where the Noodle Shop is) after 7 PM and a cutscene will automatically play when you arrive, during which you will meet K, and unlock the “Depressed visitor” trophy.

Run K, run!

Sometimes secrets remain secrets.

Story-Related

Chapter-Specific

Once you’ve unlocked the Depressed visitor trophy, go to the Police Station and speak to the Holo-cop there. He’ll give you a police badge to bring to K.

Go back to the Noodle Shop after 7 PM and give the badge to K. After the cutscene that plays, K will be gone and the “Run K, run!” trophy will unlock.

No more bullying

You taught that guy some manners.

Story-Related

Chapter-Specific

Unmissable

Huey is the opponent who holds the 9th place spot in Silver’s League, so you will eventually need to reach and defeat him in Silver’s League to progress the game, making the “No more bullying” trophy unmissable!

Spirit of the past

You have strange feelings about this place.

Story-Related

Chapter-Specific

After beating Skinny Jenkins, the 7th-place opponent in Silver’s League, you will meet a man called Casey, who will ask you to meet him at Mick’s Old House, a new option on the map.

Visit Mick’s Old House and a cutscene will automatically play when you arrive, unlocking the “Spirit of the past” trophy.

It's good to be alive

Feels like something came out of the Graveyard. Spooky.

Story-Related

Chapter-Specific

After unlocking Spirit of the Past and receiving the Hard Drive device, speak to Emmit at the Dream Lab to get the components you need by completing a quest for him.

Once you have the components, head into the sewers and look for Casey in the Teenage Mutant Assassin Crocodiles’ secret base. There, he’ll give you the password you need to access Mick’s Hologram.

Head back to Mick’s Old House and a cutscene will play in which you activate Mick and unlock the “It’s good to be alive” trophy.

Employee of the year

You're the most valuable employee. What next?

Chapter-Specific

To unlock the “Employee of the year” trophy, you must reach the highest level of promotion in one of the three available jobs. This can be either your Slime Beating job at Bobo’s Farm, your Girder Bending job at the Junkyard, or your Noodle Chef job on Club Street.

While working at any of your jobs, you’ll see two bars. The top bar fills quickly and indicates how far away you are from your next paycheck.

The lower bar fills more slowly, only increasing each time you get paid. When this lower bar is filled, however, you will be given access to the Promote button. Activate the promote button (below the play/pause button) to accept your promotion quest.

The first quest will involve fighting one of your colleagues. The second quest will involve retrieving something from the Sewers, and the final quest will involve the Judge Dredd guard at the Bridge.

Now you are worthy

“When you have something useful for me, you will be worthy.”

Chapter-Specific

After beating the 3rd-place fighter in Silver’s League, you will unlock a quest to help the mechanic restore the EXTREME Neurotraining device. Speak to the mechanic, then go and speak to the Russian Mafia at the Junkyard. They’ll tell you to speak to “Spoon Boy” under the bridge, unlocking this new area.

Go under the bridge and interact with the round grate on the back wall. You’ll be told you’re not worthy of entry, but that you could be, if you bring them some Airpods.

You can find the Airpods in the Sewer, both the Left and Right Airpods are down there in separate boxes. Once you find them both, bring them back to Spoon Boy and his Grandpa under the bridge. You’ll be appointed as “worthy” and the “Now you are worthy” trophy will unlock!

Unfortunately, your prize is just a shortcut into the sewer, but at least you got a trophy out of it!

Champion – starter pack

You're the best among the worst! New horizons await.

Story-Related

Chapter-Specific

Unmissable

Once you reach 1st Place in Silver’s League, you will automatically enter Chapter Two and the “Champion – starter pack” trophy will unlock.

As this trophy progresses the story into the next chapter, make sure you have every trophy listed in this phase, to avoid any of them becoming missable, before earning this one.

Misc Trophies (All Leagues)

Fighting is cool

You won 10 fights. You're getting better and better at this.

You will need to win far more than 10 fights to beat Silver’s League, making the “Fighting is cool” trophy totally unmissable.

Fight for life

You've racked up 25 wins. You can't imagine yourself without fighting.

Cumulative

The “Fight for your life” trophy will unlock after your 25th fight. Between job promotions, side-stories, and League matches, you’ll likely earn this trophy naturally in either the first (Silver’s League) or second chapter (Second Division) of the game.

Fight is life

That makes 50 wins. You've devoted your life to fighting.

Cumulative

The “Fight is life” trophy will unlock after your 25th fight. Between job promotions, side-stories, and League matches, you’ll likely earn this trophy naturally in either the second (Second Division League) or third chapter (First Division) of the game.

Your own way

Now you have your own fighting style.

In the normal Skill Tree, there are three expensive “Path of the…” skills; “Path of the Lazy Bear,” “Path of the Dancing Monkey,” and “Path of the Angry Tortoise.”

Each of these skills will unlock a whole extra skill tree for you to access, filled with new fighting styles and moves! To unlock one, you will need to raise at least one of your stats to 12 and have 150 GPP to spend.

Upon purchasing any one of the three paths, you will unlock the “Your own way” trophy!

Workout professional

Raise any stat to 15.

By working, working out at Silver’s Gym, or working out in your garage, you can increase your strength, agility, and speed stats. How much by and which stat depends on the activity you choose to do. For example, working at the Junkyard increases your strength, while doing a gymnastics program at Silver’s Gym will increase your Agility.

To unlock the “Workout professional” trophy, you will need to raise any single stat to 15. To be very frank, you will have a hard time beating the game without exceeding level 15 in all stats, so you’ll naturally accrue this trophy over time.

GYM professional .

Raise any stat to 30

After unlocking Workout Professional, continue training your stats throughout the game until you raise at least one of them to 30.

Upon doing so, the GYM Professional trophy will unlock. You’ll very likely not achieve this until Chapter Three (First Division) or the Post-game.

Phase Two | Second Division

Once you’ve beat Silver’s League and entered the Second Division, you will also have access to two new jobs; The Police Force, and Mick’s Gym.

These new jobs have more strict requirements and you’ll actually be suspended for not showing up. However, your progress in that role won’t be lost if you’re suspended, and you can leave it that way for as long as you like without repercussions. By taking advantage of this, you could totally ignore one job while you focus on the other and then vice versa.

Each job has a lot of associated trophies an, as with the first phase, there are some other events-based trophies to look out for here, too, so you’ll need to make sure you have them before you progress to the First Division. You can avoid progressing by just not signing up for new fights. You can use the time to progress jobs and build stats before attempting to climb the ladder.

Once you reach 100% Global Progress with each job, you can basically just stop showing up for work and start focusing on the Division fights instead.

Unlike the first phase, you can no longer miss Sign-ups without a GPP penalty being applied to your balance. So, you’ll need to try and stay on top of fights if you can. Challenge fighters lower than you if you’re worried about how you size up to the one above you or simply don’t want to progress yet.

Additionally, don’t forget that the Misc Trophies from the last phase of our Punch Club 2 Trophy Guide still apply in this phase, so keep your eye on them!

Second Division Trophies

Own four walls

Now you have your own place to live, no mom disturbing anymore!

Story-Related

Chapter-Specific

Unmissable

One of the first things you should do in Chapter Two is visit Mick’s old Gym and speak to him in the back office. You’ll get a new job as a Gym Trainer and will move into the office, unlocking the “Own four walls” trophy automatically.

After winning your first match in the Second Division, go and speak to Barry up in his tower. He’ll ask you to go out and collect an order of Donuts from Apu’s shop so that the two of you can celebrate your first win.

However, when you get to Apu’s shop, you’ll be interrupted once again by that pesky courier. Defeat the Courier in the fight that ensues and the Legal courier trophy will unlock!

If you fail to defeat him, just ask Apu about the donuts again to retry.

Escaped from a big trouble

You helped some poor guy out, and now he's your student.

Story-Related

Chapter-Specific

Once you have filled about 25% of the Global Progress Bar for the Gym Trainer job, Mick’ll let you know you can hire more students, you’ll just need at least one more piece of equipment from the Junkyard ($240).

Once ready, go back to the Gym to speak to Mick again and he’ll tell you the whereabouts of a potential student. Head to the new location on your map, where you’ll have to fight three opponents back-to-back in order to rescue and recruit the guy they’re harassing.

Upon doing so, the “Escaped from a big trouble” trophy will unlock!

No blades in the gym

You have proven yourself in the police. You will be better now at paperwork.

Story-Related

Chapter-Specific

Once you have filled about 25% of the Global Progress Bar for the Police Officer job, The Holocop’ll send you on your first call, at Silver’s Gym.

Once ready, go to Silver’s Gym and head into the Neurotraining room, where you’ll find Silver arguing with Boris the Blade (from Snatch).

Yeah, you guessed it, you’re gonna have to fight Boris. And beat him.

Upon doing so, the “No blades in the gym” trophy will unlock!

Guiding on the right path

You have inspired a young mind, and he's your student now.

Story-Related

Chapter-Specific

Once you have filled about 50% of the Global Progress Bar for the Gym Trainer job, Mick’ll let you know you can hire another student, provided you have a spare piece of equipment from the Junkyard ($240).

Once ready, go back to the Gym to speak to Mick again and he’ll tell you the whereabouts of a potential student. Head to Apu’s Shop, where you’ll note that Apu is in the middle of being robbed… again.

As you’ve no doubt guessed, you will have to engage in another fight. Once again, you’ll need to fight three opponents back to back in order to rescue and recruit the robber.

Upon doing so, the “Guiding on the right path ” trophy will unlock!

Get out of my apartment!

You have proven yourself as a policeman. You will be better now in patrol.

Story-Related

Chapter-Specific

Once you have filled about 50% of the Global Progress Bar for the Police Officer job, The Holocop’ll send you on your second call, to your fancy high-rise “Sky Apartment” next door.

Once ready, go to your apartment and you’ll run into Rorscharch monologuing near your window.

Surprise, Surprise, you’ll have to fight him. And beat him. Upon doing so, the “Get out of my apartment!” trophy will unlock!

Responsible approach

You gave someone hope, and now he's your student.

Story-Related

Chapter-Specific

Once you have filled about 75% of the Global Progress Bar for the Gym Trainer job, Mick’ll let you know you can hire another student, provided you have a spare piece of equipment from the Junkyard ($240).

Once ready, go back to the Gym to speak to Mick again and he’ll tell you the whereabouts of a potential student. Head to the Tower, where a cutscene will begin.

As you’ve no doubt guessed, you will have to engage in another fight. This time, though, you just have to take down a single opponent.

Upon doing so, the “Responsible approach” trophy will unlock!

Rang the last bell

You've shown you're a real cop. You'll have easier relationships with colleagues.

Once you have filled about 75% of the Global Progress Bar for the Police Officer job, The Holocop’ll send you on your second call, to your fancy high-rise “Sky Apartment” next door.

Once ready, go to the Night Club and you’ll run into a drunkard who, of course, needs to be beat up.

Upon winning the fight with him, the “Rang the last bell” trophy will unlock!

Mysterious voice

She sounds so alluring and confident...

Story-Related

Chapter-Specific

After reaching 7th place in Second Division and signing up for your next fight, a cutscene with Uncle Barry will play, within which you’re tasked with meeting Lil’ Bobo at the Abandoned House after 22:00.

Speak to him there and he’ll prepare the parts that Uncle Barry requested, as long as you find out where his Dad (Bobo) is going on an Evening.

Head to the Slime Farm at night and a cutscene will play in which you follow Bobo to Henry’s house, after which you will return to Lil’ Bobo automatically.

Many more cutscenes will play out, leaving you ultimately in the back office at Mick’s Gym, where you’ll have a chat with a stranger via your wristwatch, and then the Mysterious Voice trophy will unlock.

Deal with life

Your mom took care of you. Now it's up to you to take care of her!

Story-Related

Chapter-Specific

Progress through the Second Division until Uncle Barry asks you for a Detective Movie. You can visit Henry and ask him for one and then bring it back to Barry.

After your next fight, you’ll be in Barry’s office again and he’ll return the tape to you. Bring it back to Henry’s house and you’ll see he’s made another new acquaintance, and they’re getting on well!

After that, continue playing the game for a while and Henry will eventually call you to let you know there’s something wrong with your Mom!

Go and visit your Mom at the Hospital to trigger a cutscene which results in you receiving the “Deal with life” trophy.

The Die is Cast

You made your choice, and it was totally worth it.

Story-Related

Chapter-Specific

After you unlock Deal with Life, you’ll need to ask around for a way to raise the money to help your Mom.

You will be able to get help either from the Police Station or Mick’s Gym, but you will need to accept (and earn) a promotion. Once you promote to either Detective or Sensei, you will have to give up the other job.

You will need to reach 100% progress on the Global Progress Gauge for the job you want. I chose Sensei and so after my next workday at the Gym, Mick acknowledged my full progress bar and offered me the role, unlocking the “The Die is Cast” trophy.

You’ll need to make sure you have all job-related trophies before earning this one, or you’ll lock yourself out of them. The ones to keep an eye on are:

Mom got better

It's nice to see mother’s smile again…

Story-Related

Chapter-Specific

After you unlock The Die is Cast, you will automatically be taken to the hospital where, after another cutscene, you’ll unavoidably receive the Mom Got Better trophy!

Seashell hunter

You found all the lost shells. Apu is happy.

Story-Related

Chapter-Specific

Once you reach 3rd Place in the Second Division, Uncle Barry will ask you to go pick up some celebratory donuts from Apu’s shop again.

When you arrive, he’ll be in the process of being robbed… Again.

To rescue him, you’ll need to beat one of the Tinfoil men from the Sewers. Not to worry, though, they haven’t gotten any stronger since you last fought them—but you have!

Once you beat them, their companions will have run off with Apu’s Silver Seashell supply. Follow them into the sewers for another cutscene followed by another fight, and some more cutscene.

You’ll then need to find them all twice and bring them back to Apu to then unlock the Seashell Hunter trophy. They’re very easy to spot.

The first batch of shells can be found in the following places:

  • Under Bridge
  • Bridge
  • Abandoned House
  • Club Street
  • In the Night Club on Club Street
  • Bobo’s Farm

Once you have delivered the above batch, head out to look for the second batch in these places:

  • Casey’s TMNT Hideout in the Sewers
  • Robofactory Junkyard
  • Tower
  • Dream Lab
  • The Neurotrainer Room at Silver’s Gym
  • Henry’s House

After delivering the second batch, the Seashell hunter trophy will unlock!

Champion – no way back

You won the Second Division! The absolute championship is so close!

Story-Related

Chapter-Specific

Unmissable

Once you reach 1st Place in the Second Division, you will automatically enter Chapter Three, and the “Champion – no way back” trophy will unlock.

As this trophy progresses the story into the next chapter, make sure you have every trophy listed in this phase before earning this one, to avoid any of them becoming missable.

Phase Three | First Division

The third and final chapter of Punch Club 2 comes once you reach First Division. Not much will change between Chapter Two and Chapter Three, but you’ll only have one job to focus on every 2 days. Other than that, you can just train for your fights.

Much less from this phase will be missable due to the third chapter being the final one. It seamlessly transitions into the post-game, the final phase of our Punch Club 2 Trophy Guide, where you’ll mop up a final few trophies once you’re done here.

First Division Trophies

Anyone can resist

Slimes can rise up too. Why not?

Story-Related

Chapter-Specific

As part of the story, early in Chapter Three, Apu will go missing from the store. You’ll be sent to search for him by Jai, eventually uncovering him in the sewers.

You’ll actually need to fight him before, ultimately, unlocking the Anyone can resist trophy at the end of the fight.

Gang wrangler

You proved you're not to be messed with.

Story-Related

Chapter-Specific

Regardless of whether you chose to be a Sensei or a Detective, at 25% Global Progress on your role, you will be put onto a side-quest path which leads to fighting “Kazuma Kiryu.”

Upon defeating him, the “Gang Wrangler” trophy will unlock.

Cyborg problems

Your leathery fist proved mightier than his metal bits.

Story-Related

Chapter-Specific

Regardless of whether you chose to be a Sensei or a Detective, at 50% Global Progress on your role, you will be put onto a side-quest path which leads to fighting a Cyborg.

Upon defeating him, the “Cyborg Problems” trophy will unlock.

Trap disarmed

You finally put an end to all the unpleasant brutality. The city is saved!

Story-Related

Chapter-Specific

Regardless of whether you chose to be a Sensei or a Detective, at 75% Global Progress on your role, you will be put onto a side-quest path which leads to fighting Desperado the Wrestler.

Upon defeating him, the “Trap disarmed” trophy will unlock.

Careerist

You've made a real career for yourself. Your mother can be proud!

Story-Related

Chapter-Specific

Reach 100% Global Progress with either the Detective or Sensei job and a cutscene will play commemorating your success. You’ll receive the Careerist trophy when the cutscene ends.

Poisoned fighter

It's your lucky day that you're not him.

Story-Related

Chapter-Specific

Unmissable

Upon reaching Rank 9 in First Division, your fight against a Tony Stark lookalike will end with him collapsing from poison before the first round even begins.

When this unavoidable story event occurs, Barry will send you to ask Noodleman about the poisoned fighter. As you’re doing so, another character will approach, proclaim he’s a noodle, and pick a fight with you.

Defeat him and the Poisoned Fighter trophy will unlock!

Absolute Champion!

You’re the most powerful fighter there is now, right?

Story-Related

Chapter-Specific

Unmissable

Reach 1st Place in the First Division Tournament and you will unlock the “Absolute Champion” trophy unavoidably.

Note that unlocking this trophy will trigger the post-game section and you will no longer be able to enter tournament fights or progress jobs, so make sure you have all other trophies in this phase before taking on Jax at the top of the First Division.

Phase Four | Post-Game

Finally, you’ve arrived at the last phase of our Punch Club 2 Trophy Guide. You’ll no longer be able to earn GPP from Tournament matches and can no longer progress your job. All that’s left to do is wrap up the story, which will result in a lot of automatic trophies!

Enjoy this final sprint to the finish line, and that well-deserved Platinum is all yours. Congrats!

Post-Game Story Trophies

No little hacker

You don't know how it happened, but somehow you're an expert in stuff like this.

Story-Related

Chapter-Specific

Unmissable

After you’ve won First Division and entered “Chapter Three and a Half,” you’ll be automatically taken to Barry’s office, where a cutscene plays in which he asks you to go and speak to the Janitor at Apu’s Shop.

Go to Apu’s shop where you’ll receive a chip from the Janitor which you bring back to Barry. He then sends you to look for Lil Bobo.

Go to Bobo’s Farm (not the Abandoned House) and speak to Lil Bobo. After that, head to the Old Garage (attached to the Old House where Mom is) and speak to Carla.

She’ll send you out to retrieve three items from other characters. Once you have them, return to the Old Garage to make a Memory Scanning Device and unlock the “No little hacker” trophy.

Silver’s past

Is there anything Silver told you that wasn't a lie?

Story-Related

Chapter-Specific

Unmissable

Once you have unlocked No little hacker, you’ll have access to a Memory Scanning Device which you can use to learn more about everything and everyone.

Go to Silver’s Gym and use it on Silver to unlock the “Silver’s past” trophy.

Better cooking at home

You figured out what was behind the poisoned food.

Story-Related

Chapter-Specific

Unmissable

Once you have unlocked No little hacker, you’ll have access to a Memory Scanning Device which you can use to learn more about everything and everyone.

Go to the Night Club and use it on the Yakuza Boss to unlock the “Better cooking at home ” trophy.

Keep nature safe

Now you know where the slimes came from.

Story-Related

Chapter-Specific

Unmissable

Once you have unlocked No little hacker, you’ll have access to a Memory Scanning Device which you can use to learn more about everything and everyone.

Go to Bobo’s Farm and use it on Bobo to unlock the “Keep nature safe” trophy.

Family comes first

Let it be good, do what you should.

Story-Related

Chapter-Specific

Unmissable

Once you have unlocked No little hacker, you’ll have access to a Memory Scanning Device which you can use to learn more about everything and everyone.

Go to the Delivery Service Office in the Tower and use it on the Delivery Manager to unlock the “Family comes first” trophy.

Key memories

You've done your own investigation, and now you know how things work in this city.

Story-Related

Chapter-Specific

Unmissable

To unlock the “Key Memories” trophy, you will first need to unlock every other trophy related to the Memory Scanning Device:

Additionally, you will need to use the Memory Scanning Device in two other locations:

  • The Junkyard
  • The Police Station

Next, head to the Night Club, the Dream Lab, Carl’s Address at the Tower, the Junkyard, Bobo’s Farm for more cutscene action before, finally, unlocking the Key Memories trophy!

The lonesome road

You took your first trip outside the Town!

Story-Related

Chapter-Specific

Unmissable

Shortly after unlocking the Key Memories trophy, the “The Lonesome Road” trophy will unlock automatically, you simply need to watch a few more cutscenes.

The heart of the Resistance

This place holds a lot of answers.

Story-Related

Chapter-Specific

Unmissable

Shortly after unlocking The Lonesome Road trophy, the “The Heart of the Resistance” trophy will unlock automatically, you simply need to watch a few more cutscenes.

Another world

Don't stay here for too long, or your eyes will get tired.

Story-Related

Chapter-Specific

Shortly after unlocking The Heart of the Resistance trophy, the “Another world” trophy will unlock automatically, you simply need to watch a few more cutscenes.

The only right decision

Your dad is so proud of you.

Story-Related

Chapter-Specific

Unmissable

Shortly after unlocking the Another World trophy, the “The only right decision” trophy will unlock automatically, you simply need to watch a few more cutscenes, win four final fights, and pull the lever.

The game gives you a choice of whether to pull the lever or not. If you do not pull it, this section of the game will reset. Fortunately, though, you’ll be given the opportunity to skip the fights and get back to the lever.

Regarding those four fights; the very last fight is with a huge and powerful Robot. It has three phases and each phase has 99 rounds, so you have to deplete its Shields to enter Phase 2 and then its health to enter Phase 3. It has a lot of health and hit really hard so this can be difficult. Below, I’ve provided the full loadout I used to eventually reach the final boss’ 3rd phase. Note that you have access to every skill and school during this final section of the game.

The build basically makes you really really hard to hit because you keep dodging. With each dodge, you will actually damage the enemy via the Counterattack skill. With this build, you won’t actually land many hits but the counterattacks will deal most of the damage. It works for the first two phases of the fight, but it helps to add Tiger’s Paw to the Crystal Cobra build for phase two.

For phase three, I went with a Berserker build, which can tank damage and exhaust the enemy into submission. See the build below:

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Father and Son

Collect all the Trophies

After collecting every trophy in this Punch Club 2: Fast Forward Trophy Guide, the "Father and Son" Platinum Trophy will unlock. Congratulations!

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